Files
Bella/script.js
T
admin c8d2026004 feat: add new video resources to video list
Include additional video files for expanded content options and add negative example video
2025-07-16 17:07:29 +08:00

91 lines
3.5 KiB
JavaScript

document.addEventListener('DOMContentLoaded', function() {
// 获取需要的 DOM 元素
let video1 = document.getElementById('video1');
let video2 = document.getElementById('video2');
const micButton = document.getElementById('mic-button');
const favorabilityBar = document.getElementById('favorability-bar');
let activeVideo = video1;
let inactiveVideo = video2;
// 视频列表
const videoList = [
'视频资源/3D 建模图片制作.mp4',
'视频资源/jimeng-2025-07-16-1043-笑着优雅的左右摇晃,过一会儿手扶着下巴,保持微笑.mp4',
'视频资源/jimeng-2025-07-16-4437-比耶,然后微笑着优雅的左右摇晃.mp4',
'视频资源/生成加油视频.mp4',
'视频资源/生成跳舞视频.mp4',
'视频资源/负面/jimeng-2025-07-16-9418-双手叉腰,嘴巴一直在嘟囔,表情微微生气.mp4'
];
// --- 视频交叉淡入淡出播放功能 ---
function switchVideo() {
// 1. 选择下一个视频
const currentVideoSrc = activeVideo.querySelector('source').getAttribute('src');
let nextVideoSrc = currentVideoSrc;
while (nextVideoSrc === currentVideoSrc) {
const randomIndex = Math.floor(Math.random() * videoList.length);
nextVideoSrc = videoList[randomIndex];
}
// 2. 设置不活动的 video 元素的 source
inactiveVideo.querySelector('source').setAttribute('src', nextVideoSrc);
inactiveVideo.load();
// 3. 当不活动的视频可以播放时,执行切换
inactiveVideo.addEventListener('canplaythrough', function onCanPlayThrough() {
// 确保事件只触发一次
inactiveVideo.removeEventListener('canplaythrough', onCanPlayThrough);
// 4. 播放新视频
inactiveVideo.play().catch(error => {
console.error("Video play failed:", error);
});
// 5. 切换 active class 来触发 CSS 过渡
activeVideo.classList.remove('active');
inactiveVideo.classList.add('active');
// 6. 更新角色
[activeVideo, inactiveVideo] = [inactiveVideo, activeVideo];
// 为新的 activeVideo 绑定 ended 事件
activeVideo.addEventListener('ended', switchVideo, { once: true });
}, { once: true }); // 使用 { once: true } 确保事件只被处理一次
}
// 初始启动
activeVideo.addEventListener('ended', switchVideo, { once: true });
// --- 麦克风按钮交互和好感度条模拟 ---
let isListening = false;
let currentFavorability = 65; // 与 CSS 中的初始宽度保持一致
micButton.addEventListener('click', function() {
isListening = !isListening;
// 切换 "监听中" 的样式 (动画)
micButton.classList.toggle('is-listening', isListening);
// 模拟交互:每次点击麦克风,好感度增加
if (isListening) {
// 增加好感度,但最高不超过 100
currentFavorability += 5;
if (currentFavorability > 100) {
currentFavorability = 100;
}
} else {
// 如果停止监听,可以稍微降低一点好感度(可选)
currentFavorability -= 2;
if (currentFavorability < 0) {
currentFavorability = 0;
}
}
// 更新好感度进度条的宽度
favorabilityBar.style.width = currentFavorability + '%';
});
});