Files
Consumer/db/db.go
T
2025-07-09 07:50:14 +08:00

55 lines
1.4 KiB
Go

package db
import (
"database/sql"
"fmt"
"log"
"os"
"time"
_ "github.com/go-sql-driver/mysql"
"github.com/joho/godotenv"
)
// DB is the global database connection pool
var DB *sql.DB
func InitDB() (*sql.DB, error) {
// Load environment variables from .env file
err := godotenv.Load()
if err != nil {
return nil, fmt.Errorf("error loading .env file: %v", err)
}
// Get connection details from environment variables
connStr := fmt.Sprintf("%s:%s@tcp(%s:%s)/%s?parseTime=true",
os.Getenv("DB_USER"),
os.Getenv("DB_PASSWORD"),
os.Getenv("DB_HOST"),
os.Getenv("DB_PORT"),
os.Getenv("DB_NAME"),
)
// Open the database connection
DB, err = sql.Open("mysql", connStr)
if err != nil {
return nil, fmt.Errorf("error opening database: %v", err)
}
// Set connection pool parameters
DB.SetMaxOpenConns(100) // Maximum number of open connections to the database
DB.SetMaxIdleConns(100) // Maximum number of connections in the idle connection pool
DB.SetConnMaxLifetime(5 * time.Minute) // Maximum amount of time a connection may be reused
// Check if the database connection is working
if err := DB.Ping(); err != nil {
log.Printf("Database connection lost: %v. Reconnecting...", err)
DB, err = InitDB()
if err != nil {
log.Fatalf("Failed to reconnect to database: %v", err)
}
}
log.Print("Database connected successfully!")
return DB, nil
}