Added dots

This commit is contained in:
Darkkal44
2023-04-02 20:59:42 +05:30
parent 1884491398
commit 5b31f69ff7
326 changed files with 12914 additions and 0 deletions
+56
View File
@@ -0,0 +1,56 @@
## Copyright (C) 2020-2022 Aditya Shakya <adi1090x@gmail.com>
## Everyone is permitted to copy and distribute copies of this file under GNU-GPL3
## Configuration for Alacritty, the GPU enhanced terminal emulator.
## It's a very basic and simple config file, for full configuration...
## See, /usr/share/doc/alacritty/example/alacritty.yml
## Import files (Colors, Fonts, Etc)
import:
- ~/.config/alacritty/colors.yml
- ~/.config/alacritty/fonts.yml
## Set environment variables
env:
TERM: alacritty
WINIT_X11_SCALE_FACTOR: '1.0'
## Terminal window settings
window:
dimensions:
columns: 82
lines: 24
padding:
x: 30
y: 30
decorations: full
startup_mode: Windowed
dynamic_title: true
## scrolling
history: 10000
multiplier: 3
## Background opacity
opacity: 1
## Cursor
cursor:
style:
shape: Block
blinking: On
unfocused_hollow: false
colors:
background: "#282738"
## Live config reload
live_config_reload: true
## Shell
#shell:
# program: /bin/zsh
# args:
# - --login
+31
View File
@@ -0,0 +1,31 @@
## Copyright (C) 2020-2022 Aditya Shakya <adi1090x@gmail.com>
## Everyone is permitted to copy and distribute copies of this file under GNU-GPL3
## Colors configuration
colors:
# Default colors
primary:
background: '#1E2128'
foreground: '#ABB2BF'
# Normal colors
normal:
black: '#32363D'
red: '#E06B74'
green: '#98C379'
yellow: '#E5C07A'
blue: '#62AEEF'
magenta: '#C778DD'
cyan: '#55B6C2'
white: '#ABB2BF'
# Bright colors
bright:
black: '#50545B'
red: '#EA757E'
green: '#A2CD83'
yellow: '#EFCA84'
blue: '#6CB8F9'
magenta: '#D282E7'
cyan: '#5FC0CC'
white: '#B5BCC9'
@@ -0,0 +1,48 @@
colors:
# Default colors
primary:
background: '0x2c2c2c'
foreground: '0xd6d6d6'
dim_foreground: '0xdbdbdb'
bright_foreground: '0xd9d9d9'
dim_background: '0x202020' # not sure
bright_background: '0x3a3a3a' # not sure
# Cursor colors
cursor:
text: '0x2c2c2c'
cursor: '0xd9d9d9'
# Normal colors
normal:
black: '0x1c1c1c'
red: '0xbc5653'
green: '0x909d63'
yellow: '0xebc17a'
blue: '0x7eaac7'
magenta: '0xaa6292'
cyan: '0x86d3ce'
white: '0xcacaca'
# Bright colors
bright:
black: '0x636363'
red: '0xbc5653'
green: '0x909d63'
yellow: '0xebc17a'
blue: '0x7eaac7'
magenta: '0xaa6292'
cyan: '0x86d3ce'
white: '0xf7f7f7'
# Dim colors
dim:
black: '0x232323'
red: '0x74423f'
green: '0x5e6547'
yellow: '0x8b7653'
blue: '0x556b79'
magenta: '0x6e4962'
cyan: '0x5c8482'
white: '0x828282'
@@ -0,0 +1,32 @@
colors:
# Default colors
primary:
background: '0x292C3E'
foreground: '0xEBEBEB'
# Cursor colors
cursor:
text: '0xFF261E'
cursor: '0xFF261E'
# Normal colors
normal:
black: '0x0d0d0d'
red: '0xFF301B'
green: '0xA0E521'
yellow: '0xFFC620'
blue: '0x1BA6FA'
magenta: '0x8763B8'
cyan: '0x21DEEF'
white: '0xEBEBEB'
# Bright colors
bright:
black: '0x6D7070'
red: '0xFF4352'
green: '0xB8E466'
yellow: '0xFFD750'
blue: '0x1BA6FA'
magenta: '0xA578EA'
cyan: '0x73FBF1'
white: '0xFEFEF8'
@@ -0,0 +1,28 @@
# Colors (Ayu Dark)
colors:
# Default colors
primary:
background: '0x0A0E14'
foreground: '0xB3B1AD'
# Normal colors
normal:
black: '0x01060E'
red: '0xEA6C73'
green: '0x91B362'
yellow: '0xF9AF4F'
blue: '0x53BDFA'
magenta: '0xFAE994'
cyan: '0x90E1C6'
white: '0xC7C7C7'
# Bright colors
bright:
black: '0x686868'
red: '0xF07178'
green: '0xC2D94C'
yellow: '0xFFB454'
blue: '0x59C2FF'
magenta: '0xFFEE99'
cyan: '0x95E6CB'
white: '0xFFFFFF'
@@ -0,0 +1,33 @@
# Colors (Base16 Default Dark)
colors:
# Default colors
primary:
background: '0x181818'
foreground: '0xd8d8d8'
# Colors the cursor will use if `custom_cursor_colors` is true
cursor:
text: '0xd8d8d8'
cursor: '0xd8d8d8'
# Normal colors
normal:
black: '0x181818'
red: '0xab4642'
green: '0xa1b56c'
yellow: '0xf7ca88'
blue: '0x7cafc2'
magenta: '0xba8baf'
cyan: '0x86c1b9'
white: '0xd8d8d8'
# Bright colors
bright:
black: '0x585858'
red: '0xab4642'
green: '0xa1b56c'
yellow: '0xf7ca88'
blue: '0x7cafc2'
magenta: '0xba8baf'
cyan: '0x86c1b9'
white: '0xf8f8f8'
@@ -0,0 +1,28 @@
# Colors (Blood Moon)
colors:
# Default colors
primary:
background: '0x10100E'
foreground: '0xC6C6C4'
# Normal colors
normal:
black: '0x10100E'
red: '0xC40233'
green: '0x009F6B'
yellow: '0xFFD700'
blue: '0x0087BD'
magenta: '0x9A4EAE'
cyan: '0x20B2AA'
white: '0xC6C6C4'
# Bright colors
bright:
black: '0x696969'
red: '0xFF2400'
green: '0x03C03C'
yellow: '0xFDFF00'
blue: '0x007FFF'
magenta: '0xFF1493'
cyan: '0x00CCCC'
white: '0xFFFAFA'
@@ -0,0 +1,44 @@
# KDE Breeze (Ported from Konsole)
colors:
# Default colors
primary:
background: '0x232627'
foreground: '0xfcfcfc'
dim_foreground: '0xeff0f1'
bright_foreground: '0xffffff'
dim_background: '0x31363b'
bright_background: '0x000000'
# Normal colors
normal:
black: '0x232627'
red: '0xed1515'
green: '0x11d116'
yellow: '0xf67400'
blue: '0x1d99f3'
magenta: '0x9b59b6'
cyan: '0x1abc9c'
white: '0xfcfcfc'
# Bright colors
bright:
black: '0x7f8c8d'
red: '0xc0392b'
green: '0x1cdc9a'
yellow: '0xfdbc4b'
blue: '0x3daee9'
magenta: '0x8e44ad'
cyan: '0x16a085'
white: '0xffffff'
# Dim colors
dim:
black: '0x31363b'
red: '0x783228'
green: '0x17a262'
yellow: '0xb65619'
blue: '0x1b668f'
magenta: '0x614a73'
cyan: '0x186c60'
white: '0x63686d'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0xf3f3f3'
foreground: '0x707070'
# Normal colors
normal:
black: '0xd3d3d3'
red: '0xef6b7b'
green: '0xa1d569'
yellow: '0xf59335'
blue: '0x4ec2e8'
magenta: '0xfec7cd'
cyan: '0x95c1c0'
white: '0x707070'
# Bright colors
bright:
black: '0xb3b3b3'
red: '0xed5466'
green: '0xafdb80'
yellow: '0xf59335'
blue: '0x5dc7ea'
magenta: '0xd2a4b4'
cyan: '0x75a1a0'
white: '0x909090'
@@ -0,0 +1,28 @@
# Campbell (Windows 10 default)
colors:
# Default colors
primary:
background: '0x0c0c0c'
foreground: '0xcccccc'
# Normal colors
normal:
black: '0x0c0c0c'
red: '0xc50f1f'
green: '0x13a10e'
yellow: '0xc19c00'
blue: '0x0037da'
magenta: '0x881798'
cyan: '0x3a96dd'
white: '0xcccccc'
# Bright colors
bright:
black: '0x767676'
red: '0xe74856'
green: '0x16c60c'
yellow: '0xf9f1a5'
blue: '0x3b78ff'
magenta: '0xb4009e'
cyan: '0x61d6d6'
white: '0xf2f2f2'
@@ -0,0 +1,31 @@
# Colors (Challenger Deep)
colors:
# Default colors
primary:
background: '0x1e1c31'
foreground: '0xcbe1e7'
# Colors the cursor will use if `custom_cursor_colors` is true
cursor:
text: '0xff271d'
cursor: '0xfbfcfc'
# Normal colors
normal:
black: '0x141228'
red: '0xff5458'
green: '0x62d196'
yellow: '0xffb378'
blue: '0x65b2ff'
magenta: '0x906cff'
cyan: '0x63f2f1'
white: '0xa6b3cc'
# Bright colors
bright:
black: '0x565575'
red: '0xff8080'
green: '0x95ffa4'
yellow: '0xffe9aa'
blue: '0x91ddff'
magenta: '0xc991e1'
cyan: '0xaaffe4'
white: '0xcbe3e7'
@@ -0,0 +1,34 @@
# From the famous Cobalt2 sublime theme
# Source : https://github.com/wesbos/cobalt2/tree/master/Cobalt2
colors:
# Default colors
primary:
background: '0x122637'
foreground: '0xffffff'
# Colors the cursor will use if `custom_cursor_colors` is true
cursor:
text: '0x122637'
cursor: '0xf0cb09'
# Normal colors
normal:
black: '0x000000'
red: '0xff0000'
green: '0x37dd21'
yellow: '0xfee409'
blue: '0x1460d2'
magenta: '0xff005d'
cyan: '0x00bbbb'
white: '0xbbbbbb'
# Bright colors
bright:
black: '0x545454'
red: '0xf40d17'
green: '0x3bcf1d'
yellow: '0xecc809'
blue: '0x5555ff'
magenta: '0xff55ff'
cyan: '0x6ae3f9'
white: '0xffffff'
@@ -0,0 +1,34 @@
# Cyber Punk Neon
# Source: https://github.com/Roboron3042/Cyberpunk-Neon
colors:
# Default colors
primary:
background: "0x000b1e"
foreground: "0x0abdc6"
# Colors the cursor will use if `custom_cursor_colors` is true
cursor:
text: "0x000b1e"
cursor: "0x0abdc6"
# Normal colors
normal:
black: "0x123e7c"
red: "0xff0000"
green: "0xd300c4"
yellow: "0xf57800"
blue: "0x123e7c"
magenta: "0x711c91"
cyan: "0x0abdc6"
white: "0xd7d7d5"
# Bright colors
bright:
black: "0x1c61c2"
red: "0xff0000"
green: "0xd300c4"
yellow: "0xf57800"
blue: "0x00ff00"
magenta: "0x711c91"
cyan: "0x0abdc6"
white: "0xd7d7d5"
@@ -0,0 +1,29 @@
# Colors (Konsole's Dark Pastels)
colors:
# Default colors
primary:
background: '0x2C2C2C'
foreground: '0xDCDCCC'
# Normal colors
normal:
black: '0x3F3F3F'
red: '0x705050'
green: '0x60B48A'
yellow: '0xDFAF8F'
blue: '0x9AB8D7'
magenta: '0xDC8CC3'
cyan: '0x8CD0D3'
white: '0xDCDCCC'
# Bright colors
bright:
black: '0x709080'
red: '0xDCA3A3'
green: '0x72D5A3'
yellow: '0xF0DFAF'
blue: '0x94BFF3'
magenta: '0xEC93D3'
cyan: '0x93E0E3'
white: '0xFFFFFF'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x181b20'
foreground: '0x9b9081'
# Normal colors
normal:
black: '0x353535'
red: '0x744b40'
green: '0x6d6137'
yellow: '0x765636'
blue: '0x61564b'
magenta: '0x6b4a49'
cyan: '0x435861'
white: '0xb3b3b3'
# Bright colors
bright:
black: '0x5f5f5f'
red: '0x785850'
green: '0x6f6749'
yellow: '0x776049'
blue: '0x696057'
magenta: '0x6f5a59'
cyan: '0x525f66'
white: '0xcdcdcd'
@@ -0,0 +1,17 @@
# Colors (Doom One)
colors:
# Default colors
primary:
background: '0x282c34'
foreground: '0xbbc2cf'
# Normal colors
normal:
black: '0x282c34'
red: '0xff6c6b'
green: '0x98be65'
yellow: '0xecbe7b'
blue: '0x51afef'
magenta: '0xc678dd'
cyan: '0x46d9ff'
white: '0xbbc2cf'
@@ -0,0 +1,28 @@
# Colors (Dracula)
colors:
# Default colors
primary:
background: '0x282a36'
foreground: '0xf8f8f2'
# Normal colors
normal:
black: '0x000000'
red: '0xff5555'
green: '0x50fa7b'
yellow: '0xf1fa8c'
blue: '0xbd93f9'
magenta: '0xff79c6'
cyan: '0x8be9fd'
white: '0xbbbbbb'
# Bright colors
bright:
black: '0x555555'
red: '0xff5555'
green: '0x50fa7b'
yellow: '0xf1fa8c'
blue: '0xcaa9fa'
magenta: '0xff79c6'
cyan: '0x8be9fd'
white: '0xffffff'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x181512'
foreground: '0xbea492'
# Normal colors
normal:
black: '0x332d29'
red: '0x8c644c'
green: '0x746c48'
yellow: '0x908a66'
blue: '0x646a6d'
magenta: '0x605655'
cyan: '0x4b5c5e'
white: '0x504339'
# Bright colors
bright:
black: '0x817267'
red: '0x9f7155'
green: '0x857b52'
yellow: '0x9c956e'
blue: '0x71777a'
magenta: '0x656565'
cyan: '0x556d70'
white: '0x9a875f'
@@ -0,0 +1,34 @@
# falcon colorscheme for alacritty
# by fenetikm, https://github.com/fenetikm/falcon
colors:
# Default colors
primary:
background: '0x020221'
foreground: '0xb4b4b9'
# Colors the cursor will use if `custom_cursor_colors` is true
cursor:
text: '0x020221'
cursor: '0xffe8c0'
# Normal colors
normal:
black: '0x000004'
red: '0xff3600'
green: '0x718e3f'
yellow: '0xffc552'
blue: '0x635196'
magenta: '0xff761a'
cyan: '0x34bfa4'
white: '0xb4b4b9'
# Bright colors
bright:
black: '0x020221'
red: '0xff8e78'
green: '0xb1bf75'
yellow: '0xffd392'
blue: '0x99a4bc'
magenta: '0xffb07b'
cyan: '0x8bccbf'
white: '0xf8f8ff'
@@ -0,0 +1,25 @@
colors:
primary:
background: '0x272a34'
foreground: '0xFFFFFF'
normal:
black: '0x1F2229'
red: '0xEC0101'
green: '0x47D4B9'
yellow: '0xFF8A18'
blue: '0x277FFF'
magenta: '0xD71655'
cyan: '0x05A1F7'
white: '0xFFFFFF'
bright:
black: '0x1F2229'
red: '0xD41919'
green: '0x5EBDAB'
yellow: '0xFEA44C'
blue: '0x367bf0'
magenta: '0xBF2E5D'
cyan: '0x49AEE6'
white: '0xFFFFFF'
@@ -0,0 +1,28 @@
# Colors (Gotham)
colors:
# Default colors
primary:
background: '0x0a0f14'
foreground: '0x98d1ce'
# Normal colors
normal:
black: '0x0a0f14'
red: '0xc33027'
green: '0x26a98b'
yellow: '0xedb54b'
blue: '0x195465'
magenta: '0x4e5165'
cyan: '0x33859d'
white: '0x98d1ce'
# Bright colors
bright:
black: '0x10151b'
red: '0xd26939'
green: '0x081f2d'
yellow: '0x245361'
blue: '0x093748'
magenta: '0x888ba5'
cyan: '0x599caa'
white: '0xd3ebe9'
@@ -0,0 +1,30 @@
# Colors (Gruvbox dark)
colors:
# Default colors
primary:
# hard contrast: background = '0x1d2021'
background: '0x282828'
# soft contrast: background = '0x32302f'
foreground: '0xebdbb2'
# Normal colors
normal:
black: '0x282828'
red: '0xcc241d'
green: '0x98971a'
yellow: '0xd79921'
blue: '0x458588'
magenta: '0xb16286'
cyan: '0x689d6a'
white: '0xa89984'
# Bright colors
bright:
black: '0x928374'
red: '0xfb4934'
green: '0xb8bb26'
yellow: '0xfabd2f'
blue: '0x83a598'
magenta: '0xd3869b'
cyan: '0x8ec07c'
white: '0xebdbb2'
@@ -0,0 +1,30 @@
# Colors (Gruvbox light)
colors:
# Default colors
primary:
# hard contrast: background = '0xf9f5d7'
background: '0xfbf1c7'
# soft contrast: background = '0xf2e5bc'
foreground: '0x3c3836'
# Normal colors
normal:
black: '0xfbf1c7'
red: '0xcc241d'
green: '0x98971a'
yellow: '0xd79921'
blue: '0x458588'
magenta: '0xb16286'
cyan: '0x689d6a'
white: '0x7c6f64'
# Bright colors
bright:
black: '0x928374'
red: '0x9d0006'
green: '0x79740e'
yellow: '0xb57614'
blue: '0x076678'
magenta: '0x8f3f71'
cyan: '0x427b58'
white: '0x3c3836'
@@ -0,0 +1,26 @@
# Colors (Gruvbox Material Dark Medium)
colors:
primary:
background: '0x282828'
foreground: '0xdfbf8e'
normal:
black: '0x665c54'
red: '0xea6962'
green: '0xa9b665'
yellow: '0xe78a4e'
blue: '0x7daea3'
magenta: '0xd3869b'
cyan: '0x89b482'
white: '0xdfbf8e'
bright:
black: '0x928374'
red: '0xea6962'
green: '0xa9b665'
yellow: '0xe3a84e'
blue: '0x7daea3'
magenta: '0xd3869b'
cyan: '0x89b482'
white: '0xdfbf8e'
@@ -0,0 +1,33 @@
# Colors (High Contrast)
colors:
# Default colors
primary:
background: '0x444444'
foreground: '0xdddddd'
# Colors the cursor will use if `custom_cursor_colors` is true
cursor:
text: '0xaaaaaa'
cursor: '0xffffff'
# Normal colors
normal:
black: '0x000000'
red: '0xff0000'
green: '0x00ff00'
yellow: '0xffff00'
blue: '0x0000ff'
magenta: '0xff00ff'
cyan: '0x00ffff'
white: '0xffffff'
# Bright colors
bright:
black: '0x000000'
red: '0xff0000'
green: '0x00ff00'
yellow: '0xffff00'
blue: '0x0000ff'
magenta: '0xff00ff'
cyan: '0x00ffff'
white: '0xffffff'
@@ -0,0 +1,28 @@
# Colors (Horizon Dark)
colors:
# Primary colors
primary:
background: '0x1c1e26'
foreground: '0xe0e0e0'
# Normal colors
normal:
black: '0x16161c'
red: '0xe95678'
green: '0x29d398'
yellow: '0xfab795'
blue: '0x26bbd9'
magenta: '0xee64ac'
cyan: '0x59e1e3'
white: '0xd5d8da'
# Bright colors
bright:
black: '0x5b5858'
red: '0xec6a88'
green: '0x3fdaa4'
yellow: '0xfbc3a7'
blue: '0x3fc4de'
magenta: '0xf075b5'
cyan: '0x6be4e6'
white: '0xd5d8da'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x161616'
foreground: '0xffffff'
# Normal colors
normal:
black: '0x222222'
red: '0xe84f4f'
green: '0xb7ce42'
yellow: '0xfea63c'
blue: '0x66aabb'
magenta: '0xb7416e'
cyan: '0x6d878d'
white: '0xdddddd'
# Bright colors
bright:
black: '0x666666'
red: '0xd23d3d'
green: '0xbde077'
yellow: '0xffe863'
blue: '0xaaccbb'
magenta: '0xe16a98'
cyan: '0x42717b'
white: '0xcccccc'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x1d1f21'
foreground: '0xc5c8c6'
# Normal colors
normal:
black: '0x282a2e'
red: '0xa54242'
green: '0x8c9440'
yellow: '0xde935f'
blue: '0x5f819d'
magenta: '0x85678f'
cyan: '0x5e8d87'
white: '0x707880'
# Bright colors
bright:
black: '0x373b41'
red: '0xcc6666'
green: '0xb5bd68'
yellow: '0xf0c674'
blue: '0x81a2be'
magenta: '0xb294bb'
cyan: '0x8abeb7'
white: '0xc5c8c6'
@@ -0,0 +1,31 @@
# Colors (Hyper)
colors:
# Default colors
primary:
background: '0x000000'
foreground: '0xffffff'
cursor:
text: '0xF81CE5'
cursor: '0xffffff'
# Normal colors
normal:
black: '0x000000'
red: '0xfe0100'
green: '0x33ff00'
yellow: '0xfeff00'
blue: '0x0066ff'
magenta: '0xcc00ff'
cyan: '0x00ffff'
white: '0xd0d0d0'
# Bright colors
bright:
black: '0x808080'
red: '0xfe0100'
green: '0x33ff00'
yellow: '0xfeff00'
blue: '0x0066ff'
magenta: '0xcc00ff'
cyan: '0x00ffff'
white: '0xFFFFFF'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x232323'
foreground: '0xa0a0a0'
# Normal colors
normal:
black: '0x303030'
red: '0xd370a3'
green: '0x6d9e3f'
yellow: '0xb58858'
blue: '0x6095c5'
magenta: '0xac7bde'
cyan: '0x3ba275'
white: '0xcfcfcf'
# Bright colors
bright:
black: '0x686868'
red: '0xffa7da'
green: '0xa3d572'
yellow: '0xefbd8b'
blue: '0x98cbfe'
magenta: '0xe5b0ff'
cyan: '0x75daa9'
white: '0xffffff'
@@ -0,0 +1,28 @@
# Colors (iTerm 2 default theme)
colors:
# Default colors
primary:
background: '0x101421'
foreground: '0xfffbf6'
# Normal colors
normal:
black: '0x2e2e2e'
red: '0xeb4129'
green: '0xabe047'
yellow: '0xf6c744'
blue: '0x47a0f3'
magenta: '0x7b5cb0'
cyan: '0x64dbed'
white: '0xe5e9f0'
# Bright colors
bright:
black: '0x565656'
red: '0xec5357'
green: '0xc0e17d'
yellow: '0xf9da6a'
blue: '0x49a4f8'
magenta: '0xa47de9'
cyan: '0x99faf2'
white: '0xffffff'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x1e1e1e'
foreground: '0xffffff'
# Normal colors
normal:
black: '0x5a7260'
red: '0x8f423c'
green: '0xbbbb88'
yellow: '0xf9d25b'
blue: '0xe0ba69'
magenta: '0x709289'
cyan: '0xd13516'
white: '0xefe2e0'
# Bright colors
bright:
black: '0x8da691'
red: '0xeeaa88'
green: '0xccc68d'
yellow: '0xeedd99'
blue: '0xc9b957'
magenta: '0xffcbab'
cyan: '0xc25431'
white: '0xf9f1ed'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x1b1b1b'
foreground: '0xffffff'
# Normal colors
normal:
black: '0x3d3d3d'
red: '0x6673bf'
green: '0x3ea290'
yellow: '0xb0ead9'
blue: '0x31658c'
magenta: '0x596196'
cyan: '0x8292b2'
white: '0xc8cacc'
# Bright colors
bright:
black: '0x4d4d4d'
red: '0x899aff'
green: '0x52ad91'
yellow: '0x98c9bb'
blue: '0x477ab3'
magenta: '0x7882bf'
cyan: '0x95a7cc'
white: '0xedeff2'
@@ -0,0 +1,51 @@
# Color theme ported from Konsole: Linux colors
colors:
primary:
foreground: '0xe3e3e3'
bright_foreground: '0xffffff'
dim_foreground: '0xe3e3e3'
background: '0x1f1f1f'
bright_background: '0x686868' # not sure
dim_background: '0x1f1f1f' # not sure
cursor:
text: '0x191622'
cursor: '0xf8f8f2'
search:
matches:
foreground: '0xb2b2b2'
background: '0xb26818'
focused_match:
foreground: CellBackground
background: CellForeground
normal:
black: '0x000000'
red: '0xb21818'
green: '0x18b218'
yellow: '0xb26818'
blue: '0x1818b2'
magenta: '0xb218b2'
cyan: '0x18b2b2'
white: '0xb2b2b2'
bright:
black: '0x686868'
red: '0xff5454'
green: '0x54ff54'
yellow: '0xffff54'
blue: '0x5454ff'
magenta: '0xff54ff'
cyan: '0x54ffff'
white: '0xffffff'
dim:
black: '0x000000'
red: '0xb21818'
green: '0x18b218'
yellow: '0xb26818'
blue: '0x1818b2'
magenta: '0xb218b2'
cyan: '0x18b2b2'
white: '0xb2b2b2'
@@ -0,0 +1,33 @@
# Colors (Dim)
colors:
# Default colors
primary:
background: '0x333333'
foreground: '0xdddddd'
# Colors the cursor will use if `custom_cursor_colors` is true
cursor:
text: '0xaaaaaa'
cursor: '0xffffff'
# Normal colors
normal:
black: '0x000000'
red: '0xbb0000'
green: '0x00bb00'
yellow: '0xbbbb00'
blue: '0x0000bb'
magenta: '0xbb00bb'
cyan: '0x00bbbb'
white: '0xbbbbbb'
# Bright colors
bright:
black: '0x000000'
red: '0xbb0000'
green: '0x00bb00'
yellow: '0xbbbb00'
blue: '0x0000bb'
magenta: '0xbb00bb'
cyan: '0x00bbbb'
white: '0xbbbbbb'
@@ -0,0 +1,28 @@
# Colors (Material Theme)
colors:
# Default colors
primary:
background: '0x1e282d'
foreground: '0xc4c7d1'
# Normal colors
normal:
black: '0x666666'
red: '0xeb606b'
green: '0xc3e88d'
yellow: '0xf7eb95'
blue: '0x80cbc4'
magenta: '0xff2f90'
cyan: '0xaeddff'
white: '0xffffff'
# Bright colors
bright:
black: '0xff262b'
red: '0xeb606b'
green: '0xc3e88d'
yellow: '0xf7eb95'
blue: '0x7dc6bf'
magenta: '0x6c71c4'
cyan: '0x35434d'
white: '0xffffff'
@@ -0,0 +1,28 @@
# Colors (Material Theme)
colors:
# Default colors
primary:
background: '0x1e282d'
foreground: '0xc4c7d1'
# Normal colors
normal:
black: '0x666666'
red: '0xeb606b'
green: '0xc3e88d'
yellow: '0xf7eb95'
blue: '0x80cbc4'
magenta: '0xff2f90'
cyan: '0xaeddff'
white: '0xffffff'
# Bright colors
bright:
black: '0xa1a1a1'
red: '0xeb606b'
green: '0xc3e88d'
yellow: '0xf7eb95'
blue: '0x7dc6bf'
magenta: '0x6c71c4'
cyan: '0x35434d'
white: '0xffffff'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x272822'
foreground: '0xf1ebeb'
# Normal colors
normal:
black: '0x48483e'
red: '0xdc2566'
green: '0x8fc029'
yellow: '0xd4c96e'
blue: '0x55bcce'
magenta: '0x9358fe'
cyan: '0x56b7a5'
white: '0xacada1'
# Bright colors
bright:
black: '0x76715e'
red: '0xfa2772'
green: '0xa7e22e'
yellow: '0xe7db75'
blue: '0x66d9ee'
magenta: '0xae82ff'
cyan: '0x66efd5'
white: '0xcfd0c2'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x021b21'
foreground: '0xe8dfd6'
# Normal colors
normal:
black: '0x032c36'
red: '0xc2454e'
green: '0x7cbf9e'
yellow: '0x8a7a63'
blue: '0x2e3340'
magenta: '0xff5879'
cyan: '0x44b5b1'
white: '0xf2f1b9'
# Bright colors
bright:
black: '0x065f73'
red: '0xef5847'
green: '0xa2d9b1'
yellow: '0xbeb090'
blue: '0x61778d'
magenta: '0xff99a1'
cyan: '0x9ed9d8'
white: '0xf6f6c9'
@@ -0,0 +1,28 @@
# Colors (Nord)
colors:
# Default colors
primary:
background: '0x2E3440'
foreground: '0xD8DEE9'
# Normal colors
normal:
black: '0x3B4252'
red: '0xBF616A'
green: '0xA3BE8C'
yellow: '0xEBCB8B'
blue: '0x81A1C1'
magenta: '0xB48EAD'
cyan: '0x88C0D0'
white: '0xE5E9F0'
# Bright colors
bright:
black: '0x4C566A'
red: '0xBF616A'
green: '0xA3BE8C'
yellow: '0xEBCB8B'
blue: '0x81A1C1'
magenta: '0xB48EAD'
cyan: '0x8FBCBB'
white: '0xECEFF4'
@@ -0,0 +1,28 @@
# Colors (Oceanic Next)
colors:
# Default colors
primary:
background: '0x1b2b34'
foreground: '0xd8dee9'
# Normal colors
normal:
black: '0x29414f'
red: '0xec5f67'
green: '0x99c794'
yellow: '0xfac863'
blue: '0x6699cc'
magenta: '0xc594c5'
cyan: '0x5fb3b3'
white: '0x65737e'
# Bright colors
bright:
black: '0x405860'
red: '0xec5f67'
green: '0x99c794'
yellow: '0xfac863'
blue: '0x6699cc'
magenta: '0xc594c5'
cyan: '0x5fb3b3'
white: '0xadb5c0'
@@ -0,0 +1,38 @@
colors:
primary:
background: '0x191622'
foreground: '0xe1e1e6'
cursor:
text: '0x191622'
cursor: '0xf8f8f2'
normal:
black: '0x000000'
red: '0xff5555'
green: '0x50fa7b'
yellow: '0xeffa78'
blue: '0xbd93f9'
magenta: '0xff79c6'
cyan: '0x8d79ba'
white: '0xbfbfbf'
bright:
black: '0x4d4d4d'
red: '0xff6e67'
green: '0x5af78e'
yellow: '0xeaf08d'
blue: '0xcaa9fa'
magenta: '0xff92d0'
cyan: '0xaa91e3'
white: '0xe6e6e6'
dim:
black: '0x000000'
red: '0xa90000'
green: '0x049f2b'
yellow: '0xa3b106'
blue: '0x530aba'
magenta: '0xbb006b'
cyan: '0x433364'
white: '0x5f5f5f'
@@ -0,0 +1,28 @@
# Colors (One Dark)
colors:
# Default colors
primary:
background: '0x1e2127'
foreground: '0xabb2bf'
# Normal colors
normal:
black: '0x1e2127'
red: '0xe06c75'
green: '0x98c379'
yellow: '0xd19a66'
blue: '0x61afef'
magenta: '0xc678dd'
cyan: '0x56b6c2'
white: '0xabb2bf'
# Bright colors
bright:
black: '0x5c6370'
red: '0xe06c75'
green: '0x98c379'
yellow: '0xd19a66'
blue: '0x61afef'
magenta: '0xc678dd'
cyan: '0x56b6c2'
white: '0xffffff'
@@ -0,0 +1,30 @@
# iTerm2 Material Design - Palenight theme for Alacritty
# Source : https://github.com/JonathanSpeek/palenight-iterm2
colors:
# Default colors
primary:
background: '0x292d3e'
foreground: '0xd0d0d0'
# Normal colors
normal:
black: '0x292d3e'
red: '0xf07178'
green: '0xc3e88d'
yellow: '0xffcb6b'
blue: '0x82aaff'
magenta: '0xc792ea'
cyan: '0x89ddff'
white: '0xd0d0d0'
# Bright colors
bright:
black: '0x434758'
red: '0xff8b92'
green: '0xddffa7'
yellow: '0xffe585'
blue: '0x9cc4ff'
magenta: '0xe1acff'
cyan: '0xa3f7ff'
white: '0xffffff'
@@ -0,0 +1,32 @@
# Colors (PaperColor - Light)
colors:
# Default colors
primary:
background: '0xeeeeee'
foreground: '0x878787'
cursor:
text: '0xeeeeee'
cursor: '0x878787'
# Normal colors
normal:
black: '0xeeeeee'
red: '0xaf0000'
green: '0x008700'
yellow: '0x5f8700'
blue: '0x0087af'
magenta: '0x878787'
cyan: '0x005f87'
white: '0x444444'
# Bright colors
bright:
black: '0xbcbcbc'
red: '0xd70000'
green: '0xd70087'
yellow: '0x8700af'
blue: '0xd75f00'
magenta: '0xd75f00'
cyan: '0x005faf'
white: '0x005f87'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x151515'
foreground: '0x888888'
# Normal colors
normal:
black: '0x292929'
red: '0xcf6a4c'
green: '0x19cb00'
yellow: '0xfad07a'
blue: '0x8197bf'
magenta: '0x8787af'
cyan: '0x668799'
white: '0x888888'
# Bright colors
bright:
black: '0x525252'
red: '0xff9d80'
green: '0x23fd00'
yellow: '0xffefbf'
blue: '0xaccaff'
magenta: '0xc4c4ff'
cyan: '0x80bfaf'
white: '0xe8e8d3'
@@ -0,0 +1,26 @@
# Colors (Pencil Dark)
colors:
# Default Colors
primary:
background: '0x212121'
foreground: '0xf1f1f1'
# Normal colors
normal:
black: '0x212121'
red: '0xc30771'
green: '0x10a778'
yellow: '0xa89c14'
blue: '0x008ec4'
magenta: '0x523c79'
cyan: '0x20a5ba'
white: '0xe0e0e0'
# Bright colors
bright:
black: '0x818181'
red: '0xfb007a'
green: '0x5fd7af'
yellow: '0xf3e430'
blue: '0x20bbfc'
magenta: '0x6855de'
cyan: '0x4fb8cc'
white: '0xf1f1f1'
@@ -0,0 +1,26 @@
# Colors (Pencil Light)
colors:
# Default Colors
primary:
background: '0xf1f1f1'
foreground: '0x424242'
# Normal colors
normal:
black: '0x212121'
red: '0xc30771'
green: '0x10a778'
yellow: '0xa89c14'
blue: '0x008ec4'
magenta: '0x523c79'
cyan: '0x20a5ba'
white: '0xe0e0e0'
# Bright colors
bright:
black: '0x212121'
red: '0xfb007a'
green: '0x5fd7af'
yellow: '0xf3e430'
blue: '0x20bbfc'
magenta: '0x6855de'
cyan: '0x4fb8cc'
white: '0xf1f1f1'
@@ -0,0 +1,38 @@
colors:
# Default colors
primary:
background: '0x2c2b2a'
foreground: '0xf9e7c4'
dim_foreground: '0x685E4A'
bright_foreground: '0x1C1508'
dim_background: '0x202322'
bright_background: '0x353433'
# Cursor colors
cursor:
text: '0xf9e7c4'
cursor: '0xf9e7c4'
# Normal colors
normal:
black: '0x282a2e'
blue: '0x5f819d'
cyan: '0x5e8d87'
green: '0x8c9440'
magenta: '0x85678f'
orange: '0xcc6953'
red: '0xa54242'
white: '0x707880'
yellow: '0xde935f'
# Bright colors
bright:
black: '0x373b41'
blue: '0x81a2be'
cyan: '0x8abeb7'
green: '0xb5bd68'
magenta: '0xb294bb'
red: '0xcc6666'
white: '0xc5c8c6'
yellow: '0xf0c674'
@@ -0,0 +1,28 @@
# Colors (Snazzy)
colors:
# Default colors
primary:
background: '0x282a36'
foreground: '0xeff0eb'
# Normal colors
normal:
black: '0x282a36'
red: '0xff5c57'
green: '0x5af78e'
yellow: '0xf3f99d'
blue: '0x57c7ff'
magenta: '0xff6ac1'
cyan: '0x9aedfe'
white: '0xf1f1f0'
# Bright colors
bright:
black: '0x686868'
red: '0xff5c57'
green: '0x5af78e'
yellow: '0xf3f99d'
blue: '0x57c7ff'
magenta: '0xff6ac1'
cyan: '0x9aedfe'
white: '0xf1f1f0'
@@ -0,0 +1,28 @@
# Colors (Solarized Dark)
colors:
# Default colors
primary:
background: '0x002b36'
foreground: '0x839496'
# Normal colors
normal:
black: '0x073642'
red: '0xdc322f'
green: '0x859900'
yellow: '0xb58900'
blue: '0x268bd2'
magenta: '0xd33682'
cyan: '0x2aa198'
white: '0xeee8d5'
# Bright colors
bright:
black: '0x002b36'
red: '0xcb4b16'
green: '0x586e75'
yellow: '0x657b83'
blue: '0x839496'
magenta: '0x6c71c4'
cyan: '0x93a1a1'
white: '0xfdf6e3'
@@ -0,0 +1,28 @@
# Colors (Solarized Light)
colors:
# Default colors
primary:
background: '0xfdf6e3'
foreground: '0x586e75'
# Normal colors
normal:
black: '0x073642'
red: '0xdc322f'
green: '0x859900'
yellow: '0xb58900'
blue: '0x268bd2'
magenta: '0xd33682'
cyan: '0x2aa198'
white: '0xeee8d5'
# Bright colors
bright:
black: '0x002b36'
red: '0xcb4b16'
green: '0x586e75'
yellow: '0x657b83'
blue: '0x839496'
magenta: '0x6c71c4'
cyan: '0x93a1a1'
white: '0xfdf6e3'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x1f1f1f'
foreground: '0xc0b18b'
# Normal colors
normal:
black: '0x4a3637'
red: '0xd17b49'
green: '0x7b8748'
yellow: '0xaf865a'
blue: '0x535c5c'
magenta: '0x775759'
cyan: '0x6d715e'
white: '0xc0b18b'
# Bright colors
bright:
black: '0x402e2e'
red: '0xac5d2f'
green: '0x647035'
yellow: '0x8f6840'
blue: '0x444b4b'
magenta: '0x614445'
cyan: '0x585c49'
white: '0x978965'
@@ -0,0 +1,31 @@
# Colors (Taerminal)
colors:
# Default colors
primary:
background: '0x26282a'
foreground: '0xf0f0f0'
cursor:
background: '0xf0f0f0'
foreground: '0x26282a'
# Normal colors
normal:
black: '0x26282a'
red: '0xff8878'
green: '0xb4fb73'
yellow: '0xfffcb7'
blue: '0x8bbce5'
magenta: '0xffb2fe'
cyan: '0xa2e1f8'
white: '0xf1f1f1'
# Bright colors
bright:
black: '0x6f6f6f'
red: '0xfe978b'
green: '0xd6fcba'
yellow: '0xfffed5'
blue: '0xc2e3ff'
magenta: '0xffc6ff'
cyan: '0xc0e9f8'
white: '0xffffff'
@@ -0,0 +1,26 @@
# GNOME Terminal Tango Dark
colors:
primary:
background: '0x2e3436'
foreground: '0xd3d7cf'
normal:
black: '0x2e3436'
red: '0xcc0000'
green: '0x4e9a06'
yellow: '0xc4a000'
blue: '0x3465a4'
magenta: '0x75507b'
cyan: '0x06989a'
white: '0xd3d7cf'
bright:
black: '0x555753'
red: '0xef2929'
green: '0x8ae234'
yellow: '0xfce94f'
blue: '0x729fcf'
magenta: '0xad7fa8'
cyan: '0x34e2e2'
white: '0xeeeeec'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x282828'
foreground: '0xeeeeee'
# Normal colors
normal:
black: '0x282828'
red: '0xf43753'
green: '0xc9d05c'
yellow: '0xffc24b'
blue: '0xb3deef'
magenta: '0xd3b987'
cyan: '0x73cef4'
white: '0xeeeeee'
# Bright colors
bright:
black: '0x4c4c4c'
red: '0xf43753'
green: '0xc9d05c'
yellow: '0xffc24b'
blue: '0xb3deef'
magenta: '0xd3b987'
cyan: '0x73cef4'
white: '0xfeffff'
@@ -0,0 +1,28 @@
# Colors (Terminal.app)
colors:
# Default colors
primary:
background: '0x000000'
foreground: '0xb6b6b6'
# Normal colors
normal:
black: '0x000000'
red: '0x990000'
green: '0x00a600'
yellow: '0x999900'
blue: '0x0000b2'
magenta: '0xb200b2'
cyan: '0x00a6b2'
white: '0xbfbfbf'
# Bright colors
bright:
black: '0x666666'
red: '0xe50000'
green: '0x00d900'
yellow: '0xe5e500'
blue: '0x0000ff'
magenta: '0xe500e5'
cyan: '0x00e5e5'
white: '0xe5e5e5'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x1D1F28'
foreground: '0xFDFDFD'
# Normal colors
normal:
# Bright colors
black: '0x282A36'
red: '0xF37F97'
green: '0x5ADECD'
yellow: '0xF2A272'
blue: '0x8897F4'
magenta: '0xC574DD'
cyan: '0x79E6F3'
white: '0xFDFDFD'
bright:
black: '0x414458'
red: '0xFF4971'
green: '0x18E3C8'
yellow: '0xEBCB8B'
blue: '0xFF8037'
magenta: '0x556FFF'
cyan: '0x3FDCEE'
white: '0xBEBEC1'
indexed_colors: []
@@ -0,0 +1,29 @@
# Colors (Tokyo Night)
# Source: https://github.com/zatchheems/tokyo-night-alacritty-theme
colors:
# Default colors
primary:
background: '0x1a1b26'
foreground: '0xa9b1d6'
# Normal colors
normal:
black: '0x32344a'
red: '0xf7768e'
green: '0x9ece6a'
yellow: '0xe0af68'
blue: '0x7aa2f7'
magenta: '0xad8ee6'
cyan: '0x449dab'
white: '0x787c99'
# Bright colors
bright:
black: '0x444b6a'
red: '0xff7a93'
green: '0xb9f27c'
yellow: '0xff9e64'
blue: '0x7da6ff'
magenta: '0xbb9af7'
cyan: '0x0db9d7'
white: '0xacb0d0'
@@ -0,0 +1,29 @@
# Colors (Tokyo Night: Storm variant)
# Source: https://github.com/zatchheems/tokyo-night-alacritty-theme
colors:
# Default colors
primary:
background: '0x24283b'
foreground: '0xa9b1d6'
# Normal colors
normal:
black: '0x32344a'
red: '0xf7768e'
green: '0x9ece6a'
yellow: '0xe0af68'
blue: '0x7aa2f7'
magenta: '0xad8ee6'
cyan: '0x449dab'
white: '0x9699a8'
# Bright colors
bright:
black: '0x444b6a'
red: '0xff7a93'
green: '0xb9f27c'
yellow: '0xff9e64'
blue: '0x7da6ff'
magenta: '0xbb9af7'
cyan: '0x0db9d7'
white: '0xacb0d0'
@@ -0,0 +1,33 @@
# Colors (Tomorrow Night)
colors:
# Default colors
primary:
background: '0x1d1f21'
foreground: '0xc5c8c6'
# Colors the cursor will use if `custom_cursor_colors` is true
cursor:
text: '0x1d1f21'
cursor: '0xffffff'
# Normal colors
normal:
black: '0x1d1f21'
red: '0xcc6666'
green: '0xb5bd68'
yellow: '0xe6c547'
blue: '0x81a2be'
magenta: '0xb294bb'
cyan: '0x70c0ba'
white: '0x373b41'
# Bright colors
bright:
black: '0x666666'
red: '0xff3334'
green: '0x9ec400'
yellow: '0xf0c674'
blue: '0x81a2be'
magenta: '0xb77ee0'
cyan: '0x54ced6'
white: '0x282a2e'
@@ -0,0 +1,28 @@
# Colors (Tomorrow Night Bright)
colors:
# Default colors
primary:
background: '0x000000'
foreground: '0xeaeaea'
# Normal colors
normal:
black: '0x000000'
red: '0xd54e53'
green: '0xb9ca4a'
yellow: '0xe6c547'
blue: '0x7aa6da'
magenta: '0xc397d8'
cyan: '0x70c0ba'
white: '0x424242'
# Bright colors
bright:
black: '0x666666'
red: '0xff3334'
green: '0x9ec400'
yellow: '0xe7c547'
blue: '0x7aa6da'
magenta: '0xb77ee0'
cyan: '0x54ced6'
white: '0x2a2a2a'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x101010'
foreground: '0xd2c5bc'
# Normal colors
normal:
black: '0x202020'
red: '0xb91e2e'
green: '0x81957c'
yellow: '0xf9bb80'
blue: '0x356579'
magenta: '0x2d2031'
cyan: '0x0b3452'
white: '0x909090'
# Bright colors
bright:
black: '0x606060'
red: '0xd14548'
green: '0xa7b79a'
yellow: '0xfae3a0'
blue: '0x7491a1'
magenta: '0x87314e'
cyan: '0x0f829d'
white: '0xfff0f0'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0x333333'
foreground: '0xcccccc'
# Normal colors
normal:
black: '0x666666'
red: '0xcc6699'
green: '0x99cc66'
yellow: '0xcc9966'
blue: '0x6699cc'
magenta: '0x9966cc'
cyan: '0x66cc99'
white: '0xcccccc'
# Bright colors
bright:
black: '0x999999'
red: '0xff99cc'
green: '0xccff99'
yellow: '0xffcc99'
blue: '0x99ccff'
magenta: '0xcc99ff'
cyan: '0x99ffcc'
white: '0xffffff'
@@ -0,0 +1,28 @@
# Colors (Wombat)
colors:
# Default colors
primary:
background: '0x1f1f1f'
foreground: '0xe5e1d8'
# Normal colors
normal:
black: '0x000000'
red: '0xf7786d'
green: '0xbde97c'
yellow: '0xefdfac'
blue: '0x6ebaf8'
magenta: '0xef88ff'
cyan: '0x90fdf8'
white: '0xe5e1d8'
# Bright colors
bright:
black: '0xb4b4b4'
red: '0xf99f92'
green: '0xe3f7a1'
yellow: '0xf2e9bf'
blue: '0xb3d2ff'
magenta: '0xe5bdff'
cyan: '0xc2fefa'
white: '0xffffff'
@@ -0,0 +1,27 @@
# XTerm's default colors
colors:
# Default colors
primary:
background: '0x000000'
foreground: '0xffffff'
# Normal colors
normal:
black: '0x000000'
red: '0xcd0000'
green: '0x00cd00'
yellow: '0xcdcd00'
blue: '0x0000ee'
magenta: '0xcd00cd'
cyan: '0x00cdcd'
white: '0xe5e5e5'
# Bright colors
bright:
black: '0x7f7f7f'
red: '0xff0000'
green: '0x00ff00'
yellow: '0xffff00'
blue: '0x5c5cff'
magenta: '0xff00ff'
cyan: '0x00ffff'
white: '0xffffff'
@@ -0,0 +1,27 @@
colors:
# Default colors
primary:
background: '0xf5e7de'
foreground: '0x34302d'
# Normal colors
normal:
black: '0x666661'
red: '0x992e2e'
green: '0x4c3226'
yellow: '0xa67c53'
blue: '0x4c7399'
magenta: '0xbf9986'
cyan: '0xd97742'
white: '0x34302d'
# Bright colors
bright:
black: '0x7f7f7a'
red: '0xb23636'
green: '0x664233'
yellow: '0xbf8f60'
blue: '0x5986b2'
magenta: '0xd9ae98'
cyan: '0xf2854a'
white: '0x4c4742'
+37
View File
@@ -0,0 +1,37 @@
## Copyright (C) 2020-2022 Aditya Shakya <adi1090x@gmail.com>
## Everyone is permitted to copy and distribute copies of this file under GNU-GPL3
# Font configuration
font:
# Normal (roman) font face
normal:
family: "JetBrainsMono Nerd Font"
#style: Regular
# Bold font face
bold:
family: "JetBrainsMono Nerd Font"
#style: Bold
# Italic font face
italic:
family: "JetBrainsMono Nerd Font"
#style: Italic
# Bold italic font face
bold_italic:
family: "JetBrainsMono Nerd Font"
#style: Bold Italic
# Point size
size: 9
# Offset
#offset:
# x: 0
# y: 0
# Glyph offset
#glyph_offset:
# x: 0
# y: 0
+200
View File
@@ -0,0 +1,200 @@
## Configuration file for CAVA. Default values are commented out. Use either ';' or '#' for commenting.
[general]
# Smoothing mode. Can be 'normal', 'scientific' or 'waves'. DEPRECATED as of 0.6.0
; mode = normal
# Accepts only non-negative values.
; framerate = 60
# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off
# new as of 0.6.0 autosens of low values (dynamic range)
# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. DEPRECATED as of 0.6.0
; autosens = 1
; overshoot = 20
# Manual sensitivity in %. If autosens is enabled, this will only be the initial value.
# 200 means double height. Accepts only non-negative values.
; sensitivity = 100
# The number of bars (0-200). 0 sets it to auto (fill up console).
# Bars' width and space between bars in number of characters.
; bars = 0
; bar_width = 2
; bar_spacing = 1
# bar_height is only used for output in "noritake" format
; bar_height = 32
# For SDL width and space between bars is in pixels, defaults are:
; bar_width = 20
; bar_spacing = 5
# Lower and higher cutoff frequencies for lowest and highest bars
# the bandwidth of the visualizer.
# Note: there is a minimum total bandwidth of 43Mhz x number of bars.
# Cava will automatically increase the higher cutoff if a too low band is specified.
; lower_cutoff_freq = 50
; higher_cutoff_freq = 10000
# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and
# only check for input once per second. Cava will wake up once input is detected. 0 = disable.
; sleep_timer = 0
[input]
# Audio capturing method. Possible methods are: 'pulse', 'alsa', 'fifo', 'sndio' or 'shmem'
# Defaults to 'pulse', 'alsa' or 'fifo', in that order, dependent on what support cava was built with.
#
# All input methods uses the same config variable 'source'
# to define where it should get the audio.
#
# For pulseaudio 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink
# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them).
#
# For alsa 'source' will be the capture device.
# For fifo 'source' will be the path to fifo-file.
# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address
; method = pulse
; source = auto
; method = alsa
; source = hw:Loopback,1
; method = fifo
; source = /tmp/mpd.fifo
; sample_rate = 44100
; sample_bits = 16
; method = shmem
; source = /squeezelite-AA:BB:CC:DD:EE:FF
; method = portaudio
; source = auto
[output]
# Output method. Can be 'ncurses', 'noncurses', 'raw', 'noritake' or 'sdl'.
# 'noncurses' uses a custom framebuffer technique and prints only changes
# from frame to frame in the terminal. 'ncurses' is default if supported.
#
# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data
# stream of the bar heights that can be used to send to other applications.
# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above.
#
# 'noritake' outputs a bitmap in the format expected by a Noritake VFD display
# in graphic mode. It only support the 3000 series graphical VFDs for now.
#
# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context.
; method = ncurses
# Visual channels. Can be 'stereo' or 'mono'.
# 'stereo' mirrors both channels with low frequencies in center.
# 'mono' outputs left to right lowest to highest frequencies.
# 'mono_option' set mono to either take input from 'left', 'right' or 'average'.
# set 'reverse' to 1 to display frequencies the other way around.
; channels = stereo
; mono_option = average
; reverse = 0
# Raw output target. A fifo will be created if target does not exist.
; raw_target = /dev/stdout
# Raw data format. Can be 'binary' or 'ascii'.
; data_format = binary
# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530).
; bit_format = 16bit
# Ascii max value. In 'ascii' mode range will run from 0 to value specified here
; ascii_max_range = 1000
# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters.
# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)).
; bar_delimiter = 59
; frame_delimiter = 10
# sdl window size and position. -1,-1 is centered.
; sdl_width = 1000
; sdl_height = 500
; sdl_x = -1
; sdl_y= -1
[color]
# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow.
# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires
# ncurses output method and a terminal that can change color definitions such as Gnome-terminal or rxvt.
# if supported, ncurses mode will be forced on if user defined colors are used.
# default is to keep current terminal color
; background = default
; foreground = default
# SDL only support hex code colors, these are the default:
; background = '#111111'
; foreground = '#33cccc'
# Gradient mode, only hex defined colors (and thereby ncurses mode) are supported,
# background must also be defined in hex or remain commented out. 1 = on, 0 = off.
# You can define as many as 8 different colors. They range from bottom to top of screen
gradient = 1
gradient_count = 6
gradient_color_6 = '#E894E1'
gradient_color_5 = '#DA97E9'
gradient_color_4 = '#C49AEB'
gradient_color_3 = '#B49CEB'
gradient_color_2 = '#A19FEC'
gradient_color_1 = '#A2B5ED'
; gradient_color_1 = '#D5CADE'
; gradient_color_2 = '#DCC7CC'
; gradient_color_3 = '#E8C4AE'
; gradient_color_4 = '#F1C096'
; gradient_color_5 = '#F6BE89'
; gradient_color_6 = '#FDBC78'
[smoothing]
# Percentage value for integral smoothing. Takes values from 0 - 100.
# Higher values means smoother, but less precise. 0 to disable.
# DEPRECATED as of 0.8.0, use noise_reduction instead
; integral = 77
# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable.
; monstercat = 0
; waves = 0
# Set gravity percentage for "drop off". Higher values means bars will drop faster.
# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off".
# DEPRECATED as of 0.8.0, use noise_reduction instead
; gravity = 100
# In bar height, bars that would have been lower that this will not be drawn.
# DEPRECATED as of 0.8.0
; ignore = 0
# Noise reduction, float 0 - 1. default 0.77
# the raw visualization is very noisy, this factor adjusts the integral and gravity filters to keep the signal smooth
# 1 will be very slow and smooth, 0 will be fast but noisy.
noise_reduction = 0.77
[eq]
# This one is tricky. You can have as much keys as you want.
# Remember to uncomment more then one key! More keys = more precision.
# Look at readme.md on github for further explanations and examples.
# DEPRECATED as of 0.8.0 can be brought back by popular request, open issue at:
# https://github.com/karlstav/cava
; 1 = 1 # bass
; 2 = 1
; 3 = 1 # midtone
; 4 = 1
; 5 = 1 # treble
+10
View File
@@ -0,0 +1,10 @@
#!/bin/bash
summary="$2"
body="$3"
if [[ "$1" == 'Spotify' ]]; then
echo | python scripts/spotify
else
echo "$summary $body" | espeak
fi
+417
View File
@@ -0,0 +1,417 @@
[global]
### Display ###
# Which monitor should the notifications be displayed on.
monitor = 0
# Display notification on focused monitor. Possible modes are:
# mouse: follow mouse pointer
# keyboard: follow window with keyboard focus
# none: don't follow anything
#
# "keyboard" needs a window manager that exports the
# _NET_ACTIVE_WINDOW property.
# This should be the case for almost all modern window managers.
#
# If this option is set to mouse or keyboard, the monitor option
# will be ignored.
follow = mouse
# The geometry of the window:
# [{width}]x{height}[+/-{x}+/-{y}]
# The geometry of the message window.
# The height is measured in number of notifications everything else
# in pixels. If the width is omitted but the height is given
# ("-geometry x2"), the message window expands over the whole screen
# (dmenu-like). If width is 0, the window expands to the longest
# message displayed. A positive x is measured from the left, a
# negative from the right side of the screen. Y is measured from
# the top and down respectively.
# The width can be negative. In this case the actual width is the
# screen width minus the width defined in within the geometry option.
geometry = "300x60-15+46"
offset = 60x60
# Show how many messages are currently hidden (because of geometry).
indicate_hidden = yes
# Shrink window if it's smaller than the width. Will be ignored if
# width is 0.
shrink = yes
# The transparency of the window. Range: [0; 100].
# This option will only work if a compositing window manager is
# present (e.g. xcompmgr, compiz, etc.).
transparency = 0
# The height of the entire notification. If the height is smaller
# than the font height and padding combined, it will be raised
# to the font height and padding.
notification_height = 0
# Draw a line of "separator_height" pixel height between two
# notifications.
# Set to 0 to disable.
separator_height = 2
# Padding between text and separator.
padding = 8
# Horizontal padding.
horizontal_padding = 12
# Defines width in pixels of frame around the notification window.
# Set to 0 to disable.
frame_width = 3
# Defines color of the frame around the notification window.
frame_color = "#282738"
# Define a color for the separator.
# possible values are:
# * auto: dunst tries to find a color fitting to the background;
# * foreground: use the same color as the foreground;
# * frame: use the same color as the frame;
# * anything else will be interpreted as a X color.
separator_color = frame
# Sort messages by urgency.
sort = yes
# Don't remove messages, if the user is idle (no mouse or keyboard input)
# for longer than idle_threshold seconds.
# Set to 0 to disable.
# A client can set the 'transient' hint to bypass this. See the rules
# section for how to disable this if necessary
idle_threshold = 120
### Text ###
font = Museo Sans 10
# The spacing between lines. If the height is smaller than the
# font height, it will get raised to the font height.
line_height = 0
# Possible values are:
# full: Allow a small subset of html markup in notifications:
# <b>bold</b>
# <i>italic</i>
# <s>strikethrough</s>
# <u>underline</u>
#
# For a complete reference see
# <http://developer.gnome.org/pango/stable/PangoMarkupFormat.html>.
#
# strip: This setting is provided for compatibility with some broken
# clients that send markup even though it's not enabled on the
# server. Dunst will try to strip the markup but the parsing is
# simplistic so using this option outside of matching rules for
# specific applications *IS GREATLY DISCOURAGED*.
#
# no: Disable markup parsing, incoming notifications will be treated as
# plain text. Dunst will not advertise that it has the body-markup
# capability if this is set as a global setting.
#
# It's important to note that markup inside the format option will be parsed
# regardless of what this is set to.
markup = full
# The format of the message. Possible variables are:
# %a appname
# %s summary
# %b body
# %i iconname (including its path)
# %I iconname (without its path)
# %p progress value if set ([ 0%] to [100%]) or nothing
# %n progress value if set without any extra characters
# %% Literal %
# Markup is allowed
format = "<b>%s</b>\n%b"
# Alignment of message text.
# Possible values are "left", "center" and "right".
alignment = left
# Show age of message if message is older than show_age_threshold
# seconds.
# Set to -1 to disable.
show_age_threshold = 60
# Split notifications into multiple lines if they don't fit into
# geometry.
word_wrap = yes
# When word_wrap is set to no, specify where to make an ellipsis in long lines.
# Possible values are "start", "middle" and "end".
ellipsize = middle
# Ignore newlines '\n' in notifications.
ignore_newline = no
# Stack together notifications with the same content
stack_duplicates = true
# Hide the count of stacked notifications with the same content
hide_duplicate_count = false
# Display indicators for URLs (U) and actions (A).
show_indicators = yes
### Icons ###
# Align icons left/right/off
icon_position = left
# Scale larger icons down to this size, set to 0 to disable
max_icon_size = 32
# Paths to default icons.
icon_path = /usr/share/icons/candy-icons/apps/scalable:/usr/share/icons/candy-icons/devices/scalable/
### History ###
# Should a notification popped up from history be sticky or timeout
# as if it would normally do.
sticky_history = yes
# Maximum amount of notifications kept in history
history_length = 20
### Misc/Advanced ###
# dmenu path.
dmenu = /usr/bin/dmenu -p dunst:
# Browser for opening urls in context menu.
browser = /usr/bin/firefox -new-tab
# Always run rule-defined scripts, even if the notification is suppressed
always_run_script = true
# Define the title of the windows spawned by dunst
title = Dunst
# Define the class of the windows spawned by dunst
class = Dunst
# Print a notification on startup.
# This is mainly for error detection, since dbus (re-)starts dunst
# automatically after a crash.
startup_notification = false
# Manage dunst's desire for talking
# Can be one of the following values:
# crit: Critical features. Dunst aborts
# warn: Only non-fatal warnings
# mesg: Important Messages
# info: all unimportant stuff
# debug: all less than unimportant stuff
verbosity = mesg
# Define the corner radius of the notification window
# in pixel size. If the radius is 0, you have no rounded
# corners.
# The radius will be automatically lowered if it exceeds half of the
# notification height to avoid clipping text and/or icons.
corner_radius = 8
### Legacy
# Use the Xinerama extension instead of RandR for multi-monitor support.
# This setting is provided for compatibility with older nVidia drivers that
# do not support RandR and using it on systems that support RandR is highly
# discouraged.
#
# By enabling this setting dunst will not be able to detect when a monitor
# is connected or disconnected which might break follow mode if the screen
# layout changes.
force_xinerama = false
### mouse
# Defines action of mouse event
# Possible values are:
# * none: Don't do anything.
# * do_action: If the notification has exactly one action, or one is marked as default,
# invoke it. If there are multiple and no default, open the context menu.
# * close_current: Close current notification.
# * close_all: Close all notifications.
mouse_left_click = close_current
mouse_middle_click = do_action
mouse_right_click = close_all
# Experimental features that may or may not work correctly. Do not expect them
# to have a consistent behaviour across releases.
[experimental]
# Calculate the dpi to use on a per-monitor basis.
# If this setting is enabled the Xft.dpi value will be ignored and instead
# dunst will attempt to calculate an appropriate dpi value for each monitor
# using the resolution and physical size. This might be useful in setups
# where there are multiple screens with very different dpi values.
per_monitor_dpi = false
[shortcuts]
# Shortcuts are specified as [modifier+][modifier+]...key
# Available modifiers are "ctrl", "mod1" (the alt-key), "mod2",
# "mod3" and "mod4" (windows-key).
# Xev might be helpful to find names for keys.
# Close notification.
close = ctrl+space
# Close all notifications.
close_all = ctrl+shift+space
# Redisplay last message(s).
# On the US keyboard layout "grave" is normally above TAB and left
# of "1". Make sure this key actually exists on your keyboard layout,
# e.g. check output of 'xmodmap -pke'
history = ctrl+grave
# Context menu.
context = ctrl+shift+grave
[urgency_low]
# IMPORTANT: colors have to be defined in quotation marks.
# Otherwise the "#" and following would be interpreted as a comment.
foreground = "#ffd5cd"
background = "#282738"
frame_color = "#282738"
timeout = 10
# Icon for notifications with low urgency, uncomment to enable
icon = ~/.config/dunst/images/notification.png
[urgency_normal]
background = "#282738"
foreground = "#ffd5cd"
frame_color = "#282738"
timeout = 10
# Icon for notifications with normal urgency, uncomment to enable
icon = ~/.config/dunst/images/notification.png
[urgency_critical]
background = "#282738"
foreground = "#ffd5cd" #FDF1DB #f5bfd2 #ff8585 #ffdfd3 #fec8d8 #FDF1DB #8fbcbb
frame_color = "#282738"
timeout = 0
# Icon for notifications with critical urgency, uncomment to enable
icon = ~/.config/dunst/images/notification.png
# Every section that isn't one of the above is interpreted as a rules to
# override settings for certain messages.
#
# Messages can be matched by
# appname (discouraged, see desktop_entry)
# body
# category
# desktop_entry
# icon
# match_transient
# msg_urgency
# stack_tag
# summary
#
# and you can override the
# background
# foreground
# format
# frame_color
# fullscreen
# new_icon
# set_stack_tag
# set_transient
# timeout
# urgency
#
# Shell-like globbing will get expanded.
#
# Instead of the appname filter, it's recommended to use the desktop_entry filter.
# GLib based applications export their desktop-entry name. In comparison to the appname,
# the desktop-entry won't get localized.
#
# SCRIPTING
# You can specify a script that gets run when the rule matches by
# setting the "script" option.
# The script will be called as follows:
# script appname summary body icon urgency
# where urgency can be "LOW", "NORMAL" or "CRITICAL".
#
# NOTE: if you don't want a notification to be displayed, set the format
# to "".
# NOTE: It might be helpful to run dunst -print in a terminal in order
# to find fitting options for rules.
# Disable the transient hint so that idle_threshold cannot be bypassed from the
# client
#[transient_disable]
# match_transient = yes
# set_transient = no
#
# Make the handling of transient notifications more strict by making them not
# be placed in history.
#[transient_history_ignore]
# match_transient = yes
# history_ignore = yes
# fullscreen values
# show: show the notifications, regardless if there is a fullscreen window opened
# delay: displays the new notification, if there is no fullscreen window active
# If the notification is already drawn, it won't get undrawn.
# pushback: same as delay, but when switching into fullscreen, the notification will get
# withdrawn from screen agai70+and will get delayed like a new notification
#[fullscreen_delay_everything]
# fullscreen = delay
#[fullscreen_show_critical]
# msg_urgency = critical
# fullscreen = show
#[espeak]
# summary = "*"
# script = ~/.config/dunst/dunst_espeak.sh
#[script-test]
# summary = "*script*"
# script = dunst_test.sh
#[ignore]
# # This notification will not be displayed
# summary = "foobar"
# format = ""
#[history-ignore]
# # This notification will not be saved in history
# summary = "foobar"
# history_ignore = yes
#[skip-display]
# # This notification will not be displayed, but will be included in the history
# summary = "foobar"
# skip_display = yes
#[signed_on]
# appname = Pidgin
# summary = "*signed on*"
# urgency = low
#
#[signed_off]
# appname = Pidgin
# summary = *signed off*
# urgency = low
#
#[says]
# appname = Pidgin
# summary = *says*
# urgency = critical
#
#[twitter]
# appname = Pidgin
# summary = *twitter.com*
# urgency = normal
#
#[stack-volumes]
# appname = "some_volume_notifiers"
# set_stack_tag = "volume"
#
# vim: ft=cfg
+13
View File
@@ -0,0 +1,13 @@
#!/bin/bash
pkill dunst
dunst -config ~/.config/dunst/dunstrc &
notify-send -u critical "Test message: critical test 1"
notify-send -u normal "Test message: normal test 2"
notify-send -u low "Test message: low test 3"
notify-send -u critical "Test message: critical test 4"
notify-send -u normal "Test message: normal test 5"
notify-send -u low "Test message: low test 6"
notify-send -u critical "Test message: critical test 7"
notify-send -u normal "Test message: normal test 8"
notify-send -u low "Test message: low test 9"
+517
View File
@@ -0,0 +1,517 @@
#################################
# Animations #
#################################
# requires https://github.com/jonaburg/picom
# (These are also the default values)
transition-length = 300
transition-pow-x = 0.1
transition-pow-y = 0.1
transition-pow-w = 0.1
transition-pow-h = 0.1
size-transition = true
#################################
# Corners #
#################################
# requires: https://github.com/sdhand/compton or https://github.com/jonaburg/picom
corner-radius = 10.0;
rounded-corners-exclude = [
#"window_type = 'normal'",
"class_g = 'awesome'",
"class_g = 'URxvt'",
"class_g = 'XTerm'",
"class_g = 'Polybar'",
"class_g = 'code-oss'",
#"class_g = 'TelegramDesktop'"
"class_g = 'Thunderbird'"
];
round-borders = 1;
round-borders-exclude = [
#"class_g = 'TelegramDesktop'",
];
#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
# shadow = false
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 12
shadow-radius = 15;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
# shadow-opacity = .75
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -15
shadow-offset-x = -15;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -15
shadow-offset-y = -15;
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
# you should use the *wintypes* option in your config file instead.
#
# no-dock-shadow = false
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
# you should use the *wintypes* option in your config file instead.
#
# no-dnd-shadow = false
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0.08
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0.08
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0.08
# Do not paint shadows on shaped windows. Note shaped windows
# here means windows setting its shape through X Shape extension.
# Those using ARGB background is beyond our control.
# Deprecated, use
# shadow-exclude = 'bounding_shaped'
# or
# shadow-exclude = 'bounding_shaped && !rounded_corners'
# instead.
#
# shadow-ignore-shaped = ''
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"window_type = 'popup_menu'",
"window_type = 'dropdown_menu'",
"window_type = 'menu'",
"window_type = 'tooltip'"
];
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
fading = false;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.03;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.03;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
# fade-delta = 10
# Specify a list of conditions of windows that should not be faded.
# don't need this, we disable fading for all normal windows with wintypes: {}
fade-exclude = [
"class_g = 'slop'" # maim
]
# Do not fade on window open/close.
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
inactive-opacity = 0.8;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
frame-opacity = 0.7;
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
# menu-opacity = 1.0
# menu-opacity is depreciated use dropdown-menu and popup-menu instead.
#If using these 2 below change their values in line 510 & 511 aswell
popup_menu = { opacity = 0.8; }
dropdown_menu = { opacity = 0.8; }
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
active-opacity = 1.0;
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should always be considered focused.
# focus-exclude = []
focus-exclude = [
"class_g = 'Cairo-clock'",
"class_g = 'Bar'", # lemonbar
"class_g = 'slop'" # maim
];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = []
opacity-rule = [
"80:class_g = 'Bar'", # lemonbar
"100:class_g = 'slop'", # maim
"100:class_g = 'XTerm'",
"100:class_g = 'URxvt'",
"70:class_g = 'st'",
"100:class_g = 'Alacritty'",
"80:class_g = 'Polybar'",
"100:class_g = 'code-oss'",
"100:class_g = 'Meld'",
"100:class_g = 'TelegramDesktop'",
"90:class_g = 'Joplin'",
"100:class_g = 'firefox'",
"100:class_g = 'Thunderbird'",
];
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
# blur-method =
# blur-size = 12
#
# blur-deviation = false
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
# blur-background = true;
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false;
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false;
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ''
# blur-kern = "3x3box";
blur: {
# requires: https://github.com/ibhagwan/picom
method = "kawase";
#method = "kernel";
strength = 49;
# deviation = 1.0;
#kernel = "11x11gaussian";
background = false;
background-frame = false;
background-fixed = false;
kern = "3x3box";
}
# Exclude conditions for background blur.
blur-background-exclude = [
#"window_type = 'dock'",
#"window_type = 'desktop'",
#"class_g = 'URxvt'",
#
# prevents picom from blurring the background
# when taking selection screenshot with `main`
# https://github.com/naelstrof/maim/issues/130
"class_g = 'slop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
experimental-backends = true;
backend = "glx";
#backend = "xrender";
# Enable/disable VSync.
# vsync = false
vsync = false;
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Specify refresh rate of the screen. If not specified or 0, picom will
# try detecting this with X RandR extension.
#
refresh-rate = 60
# refresh-rate = 0;
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true;
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
# detect-transient is enabled, too.
#
# detect-client-leader = false
detect-client-leader = true;
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
# glx-no-stencil = false
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
no-use-damage = true;
# use-damage = true;
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
# in the source tree for examples.
#
# glx-fshader-win = ""
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "info";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = "/path/to/your/log/file"
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = "/path/to/your/log/file"
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
# wintype:
# {
# normal = { shadow=true; full-shadow = true;};
# unknown = { full-shadow = true;};
# desktop = { full-shadow = true;};
# dock = { full-shadow = true;};
# toolbar = { full-shadow = true;};
# tooltip = { full-shadow = true;};
# popup_menu = { full-shadow = true;};
# dropdown_menu = { full-shadow = true;};
# menu = { full-shadow = true;};
# utility = { full-shadow = true;};
# splash = { full-shadow = true;};
# dialog = { full-shadow = true;};
# notification = { full-shadow = true;};
# combo = { full-shadow = true;};
# dnd = { full-shadow = true;};
# };
#wintypes:
#{
# normal = { fade = true; shadow = true; }
# tooltip = { fade = true; shadow = true; opacity = 1.0; focus = true; full-shadow = false; };
# popup_menu = { opacity = 1.0; }
# dropdown_menu = { opacity = 1.0; }
#};
#wintypes:
#{
# toolbar = { shadow = true; full-shadow = false; }
#};
Binary file not shown.

After

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 18 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 18 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.2 KiB

+11
View File
@@ -0,0 +1,11 @@
#!/usr/bin/bash
wal -b 282738 -i ~/Wallpaper/Aesthetic2.png &
sleep 10
picom --config ~/.config/picom/picom.conf &
## AUTO START APPLICATIONS/sCRIPTS
# examples:
#chromium &
#pactl set-sink-port 0 analog-output-headphones &
##ADD YOUT STUFF BELOW!
+521
View File
@@ -0,0 +1,521 @@
# #
# ______ __ _ __ _ _____ #
# / ____/___ ____ __ __/ /_(_) /__ | | / /__ \ #
# / / / __ \/_ / / / / / __/ / / _ \ | | / /__/ / #
# / /___/ /_/ / / /_/ /_/ / /_/ / / __/ | |/ // __/ #
# \____/\____/ /___/\__, /\__/_/_/\___/ |___//____/ #
# /____/ #
# #
# DARKKAL44 #
# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
from libqtile import bar, layout, widget, hook, qtile
from libqtile.config import Click, Drag, Group, Key, Match, hook, Screen, KeyChord
from libqtile.lazy import lazy
from libqtile.utils import guess_terminal
from libqtile.dgroups import simple_key_binder
from time import sleep
mod = "mod4"
terminal = "alacritty"
# █▄▀ █▀▀ █▄█ █▄▄ █ █▄░█ █▀▄ █▀
# █░█ ██▄ ░█░ █▄█ █ █░▀█ █▄▀ ▄█
keys = [
# D E F A U L T
Key([mod], "h", lazy.layout.left(), desc="Move focus to left"),
Key([mod], "l", lazy.layout.right(), desc="Move focus to right"),
Key([mod], "j", lazy.layout.down(), desc="Move focus down"),
Key([mod], "k", lazy.layout.up(), desc="Move focus up"),
Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"),
Key([mod, "control"], "h", lazy.layout.shuffle_left(), desc="Move window to the left"),
Key([mod, "control"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"),
Key([mod, "control"], "j", lazy.layout.shuffle_down(), desc="Move window down"),
Key([mod, "control"], "k", lazy.layout.shuffle_up(), desc="Move window up"),
Key([mod, "shift"], "h", lazy.layout.grow_left(), desc="Grow window to the left"),
Key([mod, "shift"], "l", lazy.layout.grow_right(), desc="Grow window to the right"),
Key([mod, "shift"], "j", lazy.layout.grow_down(), desc="Grow window down"),
Key([mod, "shift"], "k", lazy.layout.grow_up(), desc="Grow window up"),
Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"),
Key([mod], "f", lazy.window.toggle_fullscreen()),
Key(
[mod, "shift"],
"Return",
lazy.layout.toggle_split(),
desc="Toggle between split and unsplit sides of stack",
),
Key([mod], "Return", lazy.spawn(terminal), desc="Launch terminal"),
Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"),
Key([mod], "c", lazy.window.kill(), desc="Kill focused window"),
Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"),
Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
Key([mod], "r", lazy.spawn("rofi -show combi"), desc="Spawn a command using a prompt widget"),
# C U S T O M
Key([], "XF86AudioRaiseVolume", lazy.spawn("pactl set-sink-volume 0 +5%"), desc='Volume Up'),
Key([], "XF86AudioLowerVolume", lazy.spawn("pactl set-sink-volume 0 -5%"), desc='volume down'),
Key([], "XF86AudioMute", lazy.spawn("pulsemixer --toggle-mute"), desc='Volume Mute'),
Key([], "XF86AudioPlay", lazy.spawn("playerctl play-pause"), desc='playerctl'),
Key([], "XF86AudioPrev", lazy.spawn("playerctl previous"), desc='playerctl'),
Key([], "XF86AudioNext", lazy.spawn("playerctl next"), desc='playerctl'),
Key([], "XF86MonBrightnessUp", lazy.spawn("brightnessctl s 10%+"), desc='brightness UP'),
Key([], "XF86MonBrightnessDown", lazy.spawn("brightnessctl s 10%-"), desc='brightness Down'),
Key([mod],"e", lazy.spawn("thunar"), desc='file manager'),
Key([mod], "h", lazy.spawn("roficlip"), desc='clipboard'),
Key([mod], "s", lazy.spawn("flameshot gui"), desc='Screenshot'),
#Key([mod], "t",lazy.spawn("xrandr --output eDP --auto"),lazy.spawn("sh -c 'sleep 0.5 && xrandr --output eDP --scale-from 1920x1080'"),desc='nothing'),
#Key([mod], "w", lazy.spawn("xrandr --output eDP --off"), desc='nothing'),
]
# █▀▀ █▀█ █▀█ █░█ █▀█ █▀
# █▄█ █▀▄ █▄█ █▄█ █▀▀ ▄█
groups = [Group(f"{i+1}", label="󰏃") for i in range(8)]
for i in groups:
keys.extend(
[
Key(
[mod],
i.name,
lazy.group[i.name].toscreen(),
desc="Switch to group {}".format(i.name),
),
Key(
[mod, "shift"],
i.name,
lazy.window.togroup(i.name, switch_group=True),
desc="Switch to & move focused window to group {}".format(i.name),
),
]
)
# L A Y O U T S
layouts = [
layout.Columns( margin=4, border_focus='#1F1D2E',
border_normal='#1F1D2E',
border_width=0
),
layout.Max( border_focus='#1F1D2E',
border_normal='#1F1D2E',
margin=4,
border_width=0,
),
layout.Floating( border_focus='#1F1D2E',
border_normal='#1F1D2E',
margin=4,
border_width=0,
),
# Try more layouts by unleashing below layouts
# layout.Stack(num_stacks=2),
# layout.Bsp(),
layout.Matrix( border_focus='#1F1D2E',
border_normal='#1F1D2E',
margin=4,
border_width=0,
),
layout.MonadTall( border_focus='#1F1D2E',
border_normal='#1F1D2E',
margin=4,
border_width=0,
),
layout.MonadWide( border_focus='#1F1D2E',
border_normal='#1F1D2E',
margin=4,
border_width=0,
),
# layout.RatioTile(),
layout.Tile( border_focus='#1F1D2E',
border_normal='#1F1D2E',
),
# layout.TreeTab(),
# layout.VerticalTile(),
# layout.Zoomy(),
]
widget_defaults = dict(
font="sans",
fontsize=12,
padding=3,
)
extension_defaults = [ widget_defaults.copy()
]
def open_launcher():
qtile.cmd_spawn("rofi -show drun")
# █▄▄ ▄▀█ █▀█
# █▄█ █▀█ █▀▄
screens = [
Screen(
top=bar.Bar(
[
widget.Spacer(length=15,
background='#282738',
),
widget.Image(
filename='~/.config/qtile/Assets/launch_Icon.png',
margin=2,
background='#282738',
),
widget.Image(
filename='~/.config/qtile/Assets/6.png',
),
widget.GroupBox(
fontsize=16,
borderwidth=3,
highlight_method='block',
active='#CAA9E0',
block_highlight_text_color="#91B1F0",
highlight_color='#4B427E',
inactive='#282738',
foreground='#4B427E',
background='#353446',
this_current_screen_border='#353446',
this_screen_border='#353446',
other_current_screen_border='#353446',
other_screen_border='#353446',
urgent_border='#353446',
rounded=True,
disable_drag=True,
),
widget.Spacer(
length=8,
background='#353446',
),
widget.Image(
filename='~/.config/qtile/Assets/1.png',
),
widget.CurrentLayout(
background='#353446',
foreground='#CAA9E0',
fmt='󰦻 {}',
font="JetBrains Mono Bold",
),
widget.Image(
filename='~/.config/qtile/Assets/5.png',
),
widget.CurrentLayoutIcon(
background='#282738',
foreground='#CAA9E0',
padding = 0,
scale = 0.5,
),
widget.Image(
filename='~/.config/qtile/Assets/4.png',
),
widget.WindowName(
background = '#353446',
format = "{name}",
font='JetBrains Mono Bold',
foreground='#CAA9E0',
empty_group_string = 'Desktop',
),
widget.Image(
filename='~/.config/qtile/Assets/3.png',
),
widget.Systray(
background='#282738',
fontsize=2,
),
widget.TextBox(
text=' ',
background='#282738',
),
widget.Image(
filename='~/.config/qtile/Assets/6.png',
background='#353446',
),
# widget.Image(
# filename='~/.config/qtile/Assets/Drop1.png',
# ),
# widget.Net(
# format=' {up}  {down} ',
# background='#353446',
# foreground='#CAA9E0',
# font="JetBrains Mono Bold",
# prefix='k',
# ),
# widget.Image(
# filename='~/.config/qtile/Assets/2.png',
# ),
# widget.Spacer(
# length=8,
# background='#353446',
# ),
widget.Image(
filename='~/.config/qtile/Assets/Misc/ram.png',
background='#353446',
),
widget.Spacer(
length=-7,
background='#353446',
),
widget.Memory(
background='#353446',
format='{MemUsed: .0f}{mm}',
foreground='#CAA9E0',
font="JetBrains Mono Bold",
update_interval=5,
),
# widget.Image(
# filename='~/.config/qtile/Assets/Drop2.png',
# ),
widget.Image(
filename='~/.config/qtile/Assets/2.png',
),
widget.Spacer(
length=8,
background='#353446',
),
widget.BatteryIcon(
theme_path='~/.config/qtile/Assets/Battery/',
background='#353446',
scale=1,
),
widget.Battery(
font='JetBrains Mono Bold',
background='#353446',
foreground='#CAA9E0',
format='{percent:2.0%}',
),
widget.Image(
filename='~/.config/qtile/Assets/2.png',
),
widget.Spacer(
length=8,
background='#353446',
),
# widget.Battery(format=' {percent:2.0%}',
# font="JetBrains Mono ExtraBold",
# fontsize=12,
# padding=10,
# background='#353446',
# ),
# widget.Memory(format='﬙{MemUsed: .0f}{mm}',
# font="JetBrains Mono Bold",
# fontsize=12,
# padding=10,
# background='#4B4D66',
# ),
widget.Volume(
font='Font Awesome 6 Free Solid',
theme_path='~/.config/qtile/Assets/Volume/',
emoji=True,
fontsize=12,
background='#353446',
),
widget.Spacer(
length=-5,
background='#353446',
),
widget.Volume(
font='JetBrains Mono Bold',
background='#353446',
foreground='#CAA9E0',
),
widget.Image(
filename='~/.config/qtile/Assets/5.png',
background='#353446',
),
widget.Image(
filename='~/.config/qtile/Assets/Misc/clock.png',
background='#282738',
margin_y=6,
margin_x=5,
),
widget.Clock(
format='%I:%M %p',
background='#282738',
foreground='#CAA9E0',
font="JetBrains Mono Bold",
),
widget.Spacer(
length=18,
background='#282738',
),
],
30,
border_color = '#282738',
border_width = [0,0,0,0],
margin = [15,60,6,60],
),
),
]
# Drag floating layouts.
mouse = [
Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()),
Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()),
Click([mod], "Button2", lazy.window.bring_to_front()),
]
dgroups_key_binder = None
dgroups_app_rules = [] # type: list
follow_mouse_focus = True
bring_front_click = False
cursor_warp = False
floating_layout = layout.Floating(
border_focus='#1F1D2E',
border_normal='#1F1D2E',
border_width=0,
float_rules=[
# Run the utility of `xprop` to see the wm class and name of an X client.
*layout.Floating.default_float_rules,
Match(wm_class="confirmreset"), # gitk
Match(wm_class="makebranch"), # gitk
Match(wm_class="maketag"), # gitk
Match(wm_class="ssh-askpass"), # ssh-askpass
Match(title="branchdialog"), # gitk
Match(title="pinentry"), # GPG key password entry
]
)
from libqtile import hook
# some other imports
import os
import subprocess
# stuff
@hook.subscribe.startup_once
def autostart_once():
subprocess.run('/home/unreal/.config/qtile/autostart_once.sh')# path to my script, under my user directory
subprocess.call([home])
auto_fullscreen = True
focus_on_window_activation = "smart"
reconfigure_screens = True
# If things like steam games want to auto-minimize themselves when losing
# focus, should we respect this or not?
auto_minimize = True
# When using the Wayland backend, this can be used to configure input devices.
wl_input_rules = None
# XXX: Gasp! We're lying here. In fact, nobody really uses or cares about this
# string besides java UI toolkits; you can see several discussions on the
# mailing lists, GitHub issues, and other WM documentation that suggest setting
# this string if your java app doesn't work correctly. We may as well just lie
# and say that we're a working one by default.
#
# We choose LG3D to maximize irony: it is a 3D non-reparenting WM written in
# java that happens to be on java's whitelist.
wmname = "LG3D"
# E O F
+174
View File
@@ -0,0 +1,174 @@
* {
/* Default background color */
background-color: #282738;
text-color: #CAA9E0;
font: "JetBrainsMono Bold 10";
}
window {
padding: 1em;
border-color: #282738;
border: 5px;
border-radius: 10px;
background-color: #282738;
}
mainbox {
spacing: 0px;
children: [inputbar,listview];
}
element {
background: transparent;
children: [ element-icon, element-text ];
}
element,element-text,element-icon, button {
cursor: pointer;
}
inputbar {
margin: 0px 0px 0.5em 0em;
spacing: 0.4em;
border-color: #282738;
border: 5px;
background-color: #282738;
children: [entry,overlay,case-indicator];
}
listview, message {
padding: 0.5em;
border-color: #282738;
border: 5px;
border-radius: 10px;
background-color: #282738;
columns: 1;
lines: 8;
}
listview {
border: 0px 5px 5px 5px;
border-radius: 10px 10px 10px 10px;
spacing: 10px;
background-color: #282738;
border-color: #282738;
scrollbar: true;
}
element {
border: 5px;
border-radius: 5px;
padding: 5px;
border-color: #282738;
}
element-text {
background-color: #282738;
text-color: #FFFFFF;
font: "JetBrains Mono Medium";
}
element normal.normal {
background-color: #282738;
text-color: #CAA9E0;
}
element.normal.urgent {
background-color: #282738;
text-color: #CAA9E0;
}
element.normal.active {
background-color: #282738;
text-color: #CAA9E0;
}
element.selected.normal {
background-color: #CAA9E0;
border-color: #CAA9E0;
text-color: #CAA9E0;
}
element.selected.urgent {
background-color: #CAA9E0;
border-color: #CAA9E0;
text-color: #CAA9E0;
}
element.selected.active {
background-color: #CAA9E0;
border-color: #CAA9E0;
text-color: #CAA9E0;
}
element.alternate.normal {
background-color: #282738;
text-color: #CAA9E0;
}
element.alternate.urgent {
background-color: #282738;
text-color: #CAA9E0;
}
element.alternate.active {
background-color: #282738;
text-color: #CAA9E0;
}
element-text.selected.normal {
background-color: #CAA9E0;
border-color: #CAA9E0;
text-color: #282738;
font: "JetBrains Mono Medium";
}
element-text.selected.urgent {
background-color: #CAA9E0;
border-color: #CAA9E0;
text-color: #282738;
font: "JetBrains Mono Medium";
}
element-text.selected.active {
background-color: #CAA9E0;
border-color: #CAA9E0;
text-color: #282738;
font: "JetBrains Mono Medium";
}
scrollbar {
width: 4px ;
border: 0;
handle-color: #CAA9E0;
handle-width: 8px ;
padding: 0;
}
mode-switcher {
border: 0px;
spacing: 0px;
expand: true;
}
button {
text-color: #CAA9E0;
border: 0px 0px 5px ;
border-color: #282738;
border-radius: 10px 10px 0 0;
background-color: #282738;
horizontal-align: 0.5;
}
button selected.normal {
text-color: #CAA9E0;
margin: 0px;
padding: 0px;
border: 5px 5px 5px 5px ;
border-color: #282738;
border-radius: 10px 10px 10px 10px;
background-color: #353446;
}
entry {
placeholder: "Search here";
placeholder-color: #282738;
border-color: #353446;
background-color: #353446;
border: 10px;
border-radius: 2px 2px 2px 2px;
text-color: #CAA9E0;
}

Some files were not shown because too many files have changed in this diff Show More