Updated berry

This commit is contained in:
adi1090x
2023-10-09 11:39:28 +05:30
parent 48f066be0b
commit cbfac4a0bf
8 changed files with 88 additions and 1441 deletions
+39 -36
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@@ -2,56 +2,59 @@
pkgname=archcraft-berry
pkgver=3.0
pkgrel=0
pkgrel=1
pkgdesc="Berry Configurations for Archcraft"
url="https://github.com/archcraft-os/archcraft-berry"
arch=('any')
url="https://github.com/archcraft-os/archcraft-berry"
license=('GPL3')
makedepends=('git')
depends=('berry-git'
'alacritty' 'thunar' 'geany'
'rofi' 'polybar' 'dunst'
'mpd' 'mpc'
'maim' 'xclip' 'viewnior'
'ksuperkey'
'betterlockscreen'
'xfce4-power-manager'
'sxhkd' 'hsetroot'
'xsettingsd'
'wmname'
'pulsemixer' 'light' 'xcolor'
depends=('berry-git' 'sxhkd' 'hsetroot' 'xsettingsd'
'pulsemixer' 'light' 'polybar' 'rofi' 'dunst'
)
optdepends=('alacritty: default terminal emulator'
'thunar: default file manager'
'geany: default text editor'
'firefox: default web browser'
'viewnior: default image viewer'
'betterlockscreen: default lockscreen'
'ksuperkey: allows you to open the application launcher using the Super key'
'networkmanager-dmenu-git: control NetworkManager via rofi'
'mpd: server-side application for playing music, used in statusbars and scripts'
'mpc: minimalist command line interface to MPD'
'ffmpeg: complete solution to record, convert and stream audio and video, used in screenrecord scripts'
'maim: utility to take a screenshot, used in screenshot scripts'
'xclip: command line interface to the X11 clipboard'
'xcolor: lightweight color picker for X11'
'xfce4-power-manager: power manager'
'xorg-xsetroot: fix cursor theming, set root background'
'yad: display graphical dialogs from shell scripts'
'wmname: utility to set the name of your window manager'
)
conflicts=()
provides=("${pkgname}")
options=(!strip !emptydirs)
install="${pkgname}.install"
prepare() {
cp -af ../files/. ${srcdir}
cp -af ../files/. "$srcdir"
}
package() {
local _config=${pkgdir}/etc/skel/.config/berry
mkdir -p "$_config"
local _wmdir="$pkgdir"/etc/skel/.config/berry
mkdir -p "$_wmdir"
# Copy config files
cp -r ${srcdir}/alacritty "$_config"
cp -r ${srcdir}/scripts "$_config"
cp -r ${srcdir}/theme "$_config"
cp -r "$srcdir"/alacritty "$_wmdir"
cp -r "$srcdir"/scripts "$_wmdir"
cp -r "$srcdir"/theme "$_wmdir"
chmod +x "$_config"/scripts/*
chmod +x "$_config"/theme/polybar.sh
chmod +x "$_config"/theme/polybar/launch.sh
chmod +x "$_config"/theme/polybar/scripts/bluetooth.sh
chmod +x "$_wmdir"/scripts/*
chmod +x "$_wmdir"/theme/polybar.sh
chmod +x "$_wmdir"/theme/polybar/launch.sh
chmod +x "$_wmdir"/theme/polybar/scripts/bluetooth.sh
install -Dm 755 autostart "$_config"/autostart
install -Dm 644 dunstrc "$_config"/dunstrc
install -Dm 644 picom.conf "$_config"/picom.conf
install -Dm 644 picom-ibhagwan.conf "$_config"/picom-ibhagwan.conf
install -Dm 644 picom-jonaburg.conf "$_config"/picom-jonaburg.conf
install -Dm 644 picom-original.conf "$_config"/picom-original.conf
install -Dm 644 sxhkdrc "$_config"/sxhkdrc
install -Dm 644 xsettingsd "$_config"/xsettingsd
install -Dm 755 autostart "$_wmdir"/autostart
install -Dm 644 dunstrc "$_wmdir"/dunstrc
install -Dm 644 picom.conf "$_wmdir"/picom.conf
install -Dm 644 sxhkdrc "$_wmdir"/sxhkdrc
install -Dm 644 xsettingsd "$_wmdir"/xsettingsd
install -Dm 644 berry.desktop ${pkgdir}/usr/share/xsessions/berry.desktop
install -Dm 644 berry.desktop "$pkgdir"/usr/share/xsessions/berry.desktop
}
+1 -1
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@@ -1,2 +1,2 @@
# archcraft-berry
// Configuration : berry
// Configuration : Berry
+46 -39
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@@ -1,9 +1,9 @@
## Colors ----------------------------
# Reset
Color_Off='\033[0m' # Text Reset
# Text Reset
Color_Off='\033[0m'
# Regular Colors
# Regular
Black='\033[0;30m' Red='\033[0;31m' Green='\033[0;32m' Yellow='\033[0;33m'
Blue='\033[0;34m' Purple='\033[0;35m' Cyan='\033[0;36m' White='\033[0;37m'
@@ -11,59 +11,64 @@ Blue='\033[0;34m' Purple='\033[0;35m' Cyan='\033[0;36m' White='\033[0;37m'
BBlack='\033[1;30m' BRed='\033[1;31m' BGreen='\033[1;32m' BYellow='\033[1;33m'
BBlue='\033[1;34m' BPurple='\033[1;35m' BCyan='\033[1;36m' BWhite='\033[1;37m'
# Underline
UBlack='\033[4;30m' URed='\033[4;31m' UGreen='\033[4;32m' UYellow='\033[4;33m'
UBlue='\033[4;34m' UPurple='\033[4;35m' UCyan='\033[4;36m' UWhite='\033[4;37m'
# Background
On_Black='\033[40m' On_Red='\033[41m' On_Green='\033[42m' On_Yellow='\033[43m'
On_Blue='\033[44m' On_Purple='\033[45m' On_Cyan='\033[46m' On_White='\033[47m'
## -----------------------------------
## User info
_user=`echo ${SUDO_USER:-$(whoami)}`
_gid=`echo ${SUDO_GID}`
_group=`cat /etc/group | grep ${_gid} | cut -d: -f1 | head -1`
_dir="/home/${_user}/.config"
_skel='/etc/skel/.config'
user_name=`echo ${SUDO_USER:-$(whoami)}`
group_id=`echo ${SUDO_GID}`
user_group=`cat /etc/group | grep $group_id | cut -d: -f1 | head -1`
## Packages specific
_wmpkg='berry'
_wmname='Berry'
config_dir="/home/${user_name}/.config"
skel_dir='/etc/skel/.config'
wm_config='berry'
wm_name='Berry'
current_config="$config_dir/$wm_config"
updated_config="$config_dir/${wm_config}_pacnew_`date +%d-%m-%y`"
## -----------------------------------
## Install Config files
install_wm() {
echo -e ${Blue}"\n[*] Copying ${BBlue}${_wmname}${Blue} config files into ${BBlue}${_dir}" ${Color_Off}
mkdir -p ${_dir}/${_wmpkg}
cp -rf ${_skel}/${_wmpkg}/* ${_dir}/${_wmpkg}/
chown -R ${_user}:${_group} ${_dir}/${_wmpkg}
if [[ -d "${_dir}/${_wmpkg}" ]]; then
echo -e ${BGreen}"[*] Configuration files installed successfully!\n" ${Color_Off}
install_wm_config() {
echo -e ${Blue}"\n[*] Copying ${BBlue}${wm_name}${Blue} config files into ${BBlue}${config_dir}" ${Color_Off}
mkdir -p "$current_config"
cp -rf "$skel_dir/$wm_config"/* "$current_config"/
chown -R ${user_name}:${user_group} "$current_config"
if [[ -d "$current_config" ]]; then
echo -e ${Green}"[*] Configuration files installed successfully!\n" ${Color_Off}
else
echo -e ${BRed}"[*] Failed to install configuration files!\n" ${Color_Off}
echo -e ${Red}"[!] Failed to install configuration files!\n" ${Color_Off}
fi
}
## Backup previous files
backup_wm() {
echo -e ${Purple}"\n[*] Creating a backup of your current ${BPurple}${_wmname}${Purple} config..." ${Color_Off}
BNAME="`echo $RANDOM`"
mv ${_dir}/${_wmpkg} ${_dir}/${_wmpkg}_backup_${BNAME}
chown -R ${_user}:${_group} ${_dir}/${_wmpkg}_backup_${BNAME}
echo -e ${Yellow}"[*] Your current config files are stored in : ${BYellow}${_dir}/${_wmpkg}_backup_${BNAME}${Yellow} , In case you want to use them." ${Color_Off}
## Update Config files
update_wm_config() {
echo -e ${Blue}"\n[*] Copying latest ${BBlue}${wm_name}${Blue} config files into ${BBlue}${config_dir}" ${Color_Off}
mkdir -p "$updated_config"
cp -rf "$skel_dir/$wm_config"/* "$updated_config"/
chown -R ${user_name}:${user_group} "$updated_config"
if [[ -d "$updated_config" ]]; then
echo -e ${Green}"[*] Latest configuration files installed successfully!" ${Color_Off}
echo -e ${Yellow}"[+] Latest config files are stored in : ${BYellow}${updated_config}${Yellow}" ${Color_Off}
echo -e ${Purple}"[*] To use latest config files, rename ${BPurple}${updated_config}${Purple} to ${BPurple}${current_config}${Purple}\n" ${Color_Off}
else
echo -e ${Red}"[!] Failed to install latest configuration files!\n" ${Color_Off}
fi
}
## -----------------------------------
## Main
run_main() {
if [[ "${_group}" == 'liveuser' ]]; then
if [[ "$user_group" == 'liveuser' ]]; then
exit
else
if [[ ! -d "${_dir}/${_wmpkg}" ]]; then
install_wm
if [[ ! -d "$current_config" ]]; then
install_wm_config
else
backup_wm
install_wm
update_wm_config
fi
fi
}
@@ -77,5 +82,7 @@ post_upgrade() {
}
post_remove() {
echo -e ${BRed}"\n[*] Config files for ${BYellow}${_wmname}${BRed} are still available in : ${BGreen}${_dir}/${_wmpkg}${BRed} directory. If you want to remove them, Do it manually.\n" ${Color_Off}
if [[ -d "$current_config" ]]; then
echo -e ${Red}"\n[*] Config files for ${BYellow}${wm_name}${Red} are still available in : ${BGreen}${current_config}${Red} directory. If you want to remove them, Do it manually.\n" ${Color_Off}
fi
}
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## Copyright (C) 2020-2023 Aditya Shakya <adi1090x@gmail.com>
## Everyone is permitted to copy and distribute copies of this file under GNU-GPL3
##
## Config File For ibhagwan's Fork Of Picom
#========================= Corners =========================#
corner-radius = 0;
rounded-corners-exclude = [
# "window_type = 'normal'",
"class_g ?= 'rofi'",
"class_g ?= 'polybar'",
"class_g ?= 'tint2'"
];
round-borders = 0;
round-borders-exclude = [
"class_g = 'TelegramDesktop'"
];
# Specify a list of border width rules, in the format `PIXELS:PATTERN`,
# Note we don't make any guarantee about possible conflicts with the
# border_width set by the window manager.
#
# example:
# round-borders-rule = [ "2:class_g = 'URxvt'" ];
#
round-borders-rule = [
"2:class_g ?= 'URxvt'",
"2:class_g ?= 'Alacritty'",
"0:class_g ?= 'firefox'"
];
#========================= Shadows =========================#
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
shadow-radius = 14;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
shadow-opacity = 0.35;
# The left offset for shadows, in pixels. (defaults to -15)
shadow-offset-x = -12;
# The top offset for shadows, in pixels. (defaults to -15)
shadow-offset-y = -12;
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
# shadow-color = "#000000"
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"class_g = 'Cairo-clock'",
"class_g = 'CoverGloobus'",
"class_g = 'Tilda'",
"name ?= 'gnome-pie'",
# "class_g = 'Dmenu'",
# "class_g ?= 'rofi'",
# "class_g ?= 'polybar'",
"class_g ?= 'Plank'",
"name *= 'recordmydesktop'",
"name = 'Notification'",
"name = 'Docky'",
"name = 'Kupfer'",
"name = 'xfce4-notifyd'",
"name *= 'VLC'",
"name *= 'Chromium'",
"name *= 'Chrome'",
"class_g = 'Conky'",
"class_g = 'Kupfer'",
"class_g = 'Synapse'",
"class_g ?= 'Notify-osd'",
"class_g ?= 'Cairo-dock'",
"class_g ?= 'Xfce4-notifyd'",
"class_g ?= 'Xfce4-power-manager'",
"_GTK_FRAME_EXTENTS@:c",
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
];
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#========================= Fading =========================#
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
fade-in-step = 0.03;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
fade-out-step = 0.03;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
fade-delta = 5;
# Specify a list of conditions of windows that should not be faded.
# don't need this, we disable fading for all normal windows with wintypes: {}
fade-exclude = [
"class_g = 'slop'" # maim
]
# Do not fade on window open/close.
no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
no-fading-destroyed-argb = true
#========================= Opacity =========================#
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
inactive-opacity = 1;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
frame-opacity = 1.0;
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
active-opacity = 1.0;
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
#inactive-dim = 0.5
# Specify a list of conditions of windows that should always be considered focused.
# focus-exclude = []
focus-exclude = [
"class_g = 'Cairo-clock'",
"class_g = 'Bar'", # lemonbar
"class_g = 'slop'" # maim
];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = []
opacity-rule = [
"100:class_g = 'Bar'", # lemonbar
"100:class_g = 'slop'", # maim
"100:class_g = 'XTerm'",
"100:class_g = 'URxvt'",
"100:class_g = 'kitty'",
"100:class_g = 'Alacritty'",
"100:class_g = 'Polybar'",
"100:class_g = 'code-oss'",
"100:class_g = 'Meld'",
"100:class_g = 'TelegramDesktop'",
"100:class_g = 'Joplin'",
"100:class_g = 'firefox'",
"100:class_g = 'Thunderbird'"
];
#========================= Blurring =========================#
blur: {
method = "none";
strength = 0;
# deviation = 1.0;
# kernel = "11x11gaussian";
background = false;
background-frame = false;
background-fixed = false;
kern = "3x3box";
}
# Exclude conditions for background blur.
blur-background-exclude = [
# "window_type = 'dock'",
"window_type = 'desktop'",
"class_g = 'Plank'",
"class_g = 'slop'",
"_GTK_FRAME_EXTENTS@:c"
];
#========================= General Settings =========================#
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
#experimental-backends = true;
backend = "xrender";
# Enable/disable VSync.
# vsync = false
vsync = true;
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Specify refresh rate of the screen. If not specified or 0, picom will
# try detecting this with X RandR extension.
#
# refresh-rate = 60
refresh-rate = 0;
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true;
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
# detect-transient is enabled, too.
#
# detect-client-leader = false
detect-client-leader = true;
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
glx-no-stencil = true;
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true;
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
# in the source tree for examples.
#
# glx-fshader-win = ""
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "info";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = "/path/to/your/log/file"
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = "/path/to/your/log/file"
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
tooltip = { fade=true; shadow=true; opacity=0.95; focus=true; full-shadow=false; };
popup_menu = { opacity=1.0; }
dropdown_menu = { opacity=1.0; }
utility = { shadow=false; opacity=1.0; }
};
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## Copyright (C) 2020-2023 Aditya Shakya <adi1090x@gmail.com>
## Everyone is permitted to copy and distribute copies of this file under GNU-GPL3
##
## Config File For Jonaburg's Fork Of Picom
#################################
# Animations #
#################################
# requires https://github.com/jonaburg/picom
# (These are also the default values)
transition-length = 300
transition-pow-x = 0.1
transition-pow-y = 0.1
transition-pow-w = 0.1
transition-pow-h = 0.1
size-transition = true
#################################
# Corners #
#################################
# requires: https://github.com/sdhand/compton or https://github.com/jonaburg/picom
corner-radius = 0;
rounded-corners-exclude = [
# "window_type = 'normal'",
"class_g ?= 'rofi'",
"class_g ?= 'polybar'",
"class_g ?= 'tint2'"
];
round-borders = 0;
round-borders-exclude = [
"class_g = 'TelegramDesktop'",
];
#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 14;
shadow-radius = 14;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
shadow-opacity = 0.35;
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -12;
shadow-offset-x = -12;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -12;
shadow-offset-y = -12;
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
# you should use the *wintypes* option in your config file instead.
#
# no-dock-shadow = false
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
# you should use the *wintypes* option in your config file instead.
#
# no-dnd-shadow = false
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0
# Do not paint shadows on shaped windows. Note shaped windows
# here means windows setting its shape through X Shape extension.
# Those using ARGB background is beyond our control.
# Deprecated, use
# shadow-exclude = 'bounding_shaped'
# or
# shadow-exclude = 'bounding_shaped && !rounded_corners'
# instead.
#
# shadow-ignore-shaped = ''
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"class_g = 'Cairo-clock'",
"class_g = 'CoverGloobus'",
"class_g = 'Tilda'",
"name ?= 'gnome-pie'",
# "class_g = 'Dmenu'",
# "class_g ?= 'rofi'",
# "class_g ?= 'polybar'",
"class_g ?= 'Plank'",
"name *= 'recordmydesktop'",
"name = 'Notification'",
"name = 'Docky'",
"name = 'Kupfer'",
"name = 'xfce4-notifyd'",
"name *= 'VLC'",
"name *= 'Chromium'",
"name *= 'Chrome'",
"class_g = 'Conky'",
"class_g = 'Kupfer'",
"class_g = 'Synapse'",
"class_g ?= 'Notify-osd'",
"class_g ?= 'Cairo-dock'",
"class_g ?= 'Xfce4-notifyd'",
"class_g ?= 'Xfce4-power-manager'",
"_GTK_FRAME_EXTENTS@:c",
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
];
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.03;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.03;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
fade-delta = 5
# Specify a list of conditions of windows that should not be faded.
# don't need this, we disable fading for all normal windows with wintypes: {}
fade-exclude = [
"class_g = 'slop'" # maim
]
# Do not fade on window open/close.
no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
no-fading-destroyed-argb = true
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
inactive-opacity = 1;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
frame-opacity = 1.0;
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
# menu-opacity = 1.0
# menu-opacity is depreciated use dropdown-menu and popup-menu instead.
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
active-opacity = 1.0;
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should always be considered focused.
# focus-exclude = []
focus-exclude = [
"class_g = 'Cairo-clock'",
"class_g = 'Bar'", # lemonbar
"class_g = 'slop'" # maim
];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = []
opacity-rule = [
"100:class_g = 'Bar'", # lemonbar
"100:class_g = 'slop'", # maim
"100:class_g = 'XTerm'",
"100:class_g = 'URxvt'",
"100:class_g = 'kitty'",
"100:class_g = 'Alacritty'",
"100:class_g = 'Polybar'",
"100:class_g = 'code-oss'",
"100:class_g = 'Meld'",
"100:class_g = 'TelegramDesktop'",
"100:class_g = 'Joplin'",
"100:class_g = 'firefox'",
"100:class_g = 'Thunderbird'"
];
#################################
# Background-Blurring #
#################################
blur: {
method = "none";
strength = 0;
background = false;
background-frame = false;
background-fixed = false;
kern = "3x3box";
}
# Exclude conditions for background blur.
blur-background-exclude = [
# "window_type = 'dock'",
"window_type = 'desktop'",
"class_g = 'Plank'",
"class_g = 'slop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
experimental-backends = true;
backend = "glx";
# Enable/disable VSync.
# vsync = false
vsync = true
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Specify refresh rate of the screen. If not specified or 0, picom will
# try detecting this with X RandR extension.
#
# refresh-rate = 60
refresh-rate = 0
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
# boost performance. This should not be used with
# vsync drm/opengl/opengl-oml
# as they essentially does sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
#
# sw-opti =
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows. paint-on-overlay may make the flickering less obvious.
#
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
# detect-transient is enabled, too.
#
# detect-client-leader = false
detect-client-leader = true
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
# glx-no-stencil = false
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
#use-damage = true (Causing Weird Black semi opaque rectangles when terminal is opened)
#Changing use-damage to false fixes the problem
use-damage = true
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
# in the source tree for examples.
#
# glx-fshader-win = ''
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "info";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = '/path/to/your/log/file'
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = '/path/to/your/log/file'
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
dock = { shadow=true; }
dnd = { shadow=true; }
tooltip = { fade=true; shadow=true; opacity=0.95; focus=true; full-shadow=false; };
popup_menu = { opacity=1.0; }
dropdown_menu = { opacity=1.0; }
utility = { shadow=false; opacity=1.0; }
};
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@@ -1,461 +0,0 @@
## Copyright (C) 2020-2023 Aditya Shakya <adi1090x@gmail.com>
## Everyone is permitted to copy and distribute copies of this file under GNU-GPL3
##
## Original Picom's Config File
#################################
# Corners #
#################################
# Sets the radius of rounded window corners. When > 0, the compositor will
# round the corners of windows. Does not interact well with
# `transparent-clipping`.
corner-radius = 12
rounded-corners-exclude = [
# "window_type = 'normal'",
# "window_type = 'dock'",
"window_type = 'desktop'",
# "class_g ?= 'rofi'",
# "class_g ?= 'polybar'",
"class_g ?= 'tint2'"
];
#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 12
shadow-radius = 14;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
shadow-opacity = 0.35;
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -15
shadow-offset-x = -14;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -15
shadow-offset-y = -14;
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
# shadow-color = "#000000"
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"class_g = 'Cairo-clock'",
"class_g = 'CoverGloobus'",
"class_g = 'Tilda'",
"name ?= 'gnome-pie'",
# "class_g = 'Dmenu'",
# "class_g ?= 'rofi'",
# "class_g ?= 'polybar'",
"class_g ?= 'Plank'",
"name *= 'recordmydesktop'",
"name = 'Notification'",
"name = 'Docky'",
"name = 'Kupfer'",
"name = 'xfce4-notifyd'",
"name *= 'VLC'",
"name *= 'Chromium'",
"name *= 'Chrome'",
"class_g = 'Conky'",
"class_g = 'Kupfer'",
"class_g = 'Synapse'",
"class_g ?= 'Notify-osd'",
"class_g ?= 'Cairo-dock'",
"class_g ?= 'Xfce4-notifyd'",
"class_g ?= 'Xfce4-power-manager'",
"_GTK_FRAME_EXTENTS@:c",
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
];
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
# clip-shadow-above = []
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.03;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.03;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
fade-delta = 5
# Specify a list of conditions of windows that should not be faded.
fade-exclude = [
"class_g = 'slop'" # maim
]
# Do not fade on window open/close.
no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
no-fading-destroyed-argb = true
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
inactive-opacity = 1.0;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
frame-opacity = 1.0;
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
active-opacity = 1.0
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should never be considered focused.
# focus-exclude = []
focus-exclude = [
"class_g = 'Cairo-clock'",
"class_g = 'Bar'", # lemonbar
"class_g = 'slop'" # maim
];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
opacity-rule = [
"100:class_g = 'Bar'", # lemonbar
"100:class_g = 'slop'", # maim
"100:class_g = 'XTerm'",
"100:class_g = 'URxvt'",
"100:class_g = 'kitty'",
"100:class_g = 'Alacritty'",
"100:class_g = 'Polybar'",
"100:class_g = 'code-oss'",
"100:class_g = 'Meld'",
"100:class_g = 'TelegramDesktop'",
"100:class_g = 'Joplin'",
"100:class_g = 'firefox'",
"100:class_g = 'Thunderbird'"
];
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
# blur-method =
# blur-size = 12
#
# blur-deviation = false
#
# blur-strength = 5
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
# blur-background = false
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ""
blur-kern = "3x3box";
# Exclude conditions for background blur.
# blur-background-exclude = []
blur-background-exclude = [
# "window_type = 'dock'",
"window_type = 'desktop'",
"class_g = 'Plank'",
"class_g = 'slop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
backend = "glx";
# Enable/disable VSync.
# vsync = false
vsync = true;
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true;
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. This usually means windows from the same application
# will be considered focused or unfocused at the same time.
# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
#
# detect-client-leader = false
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
glx-no-stencil = true;
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true;
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
# in the source tree for examples.
#
# glx-fshader-win = ""
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "warn";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = "/path/to/your/log/file"
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = "/path/to/your/log/file"
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# clip-shadow-above:::
# Controls wether shadows that would have been drawn above the window should
# be clipped. Useful for dock windows that should have no shadow painted on top.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
tooltip = { fade=true; shadow=true; opacity=0.95; focus=true; full-shadow=false; };
popup_menu = { opacity=1.0; }
dropdown_menu = { opacity=1.0; }
utility = { shadow=false; opacity=1.0; }
dock = { shadow=true; clip-shadow-above=true; }
dnd = { shadow=true; }
};
+1 -1
View File
@@ -37,7 +37,7 @@ ksuperkey -e 'Super_R=Alt_L|F1' &
xsetroot -cursor_name left_ptr
# Restore wallpaper
hsetroot -root -cover "$bdir"/theme/wallpaper
hsetroot -cover "$bdir"/theme/wallpaper
# Lauch notification daemon
"$bdir"/scripts/berry_dunst
+1 -1
View File
@@ -948,7 +948,7 @@ type = internal/xworkspaces
; on different bars
;
; Default: false
pin-workspaces = true
pin-workspaces = false
; Create click handler used to focus desktop
; Default: true